Okay, so i got Viewport but still don't know how to make things rotate. The 'rotate' option seems to be in grey and you cannot select it - have i not done something i should have??
the current release of viewport does not have rotation enabled. The only way to enable it is to go through Andos' open sourced extension, decomment it, and recompile it. I'll host my copy when I get back from my exams later today for you, but I'm still a little iffy on it. Andos said something about memory leaks and while I've looked through the source code I still don't know if its stable or not. And even when you have it in game, it will only function while retrieving background that is inside of the frame area. So the way I made it work, is to have the actual game as a 640x640 window, from which the viewport is a 640x640 object which rotates, and doesn't follow the playfield which is scrolled normally. Then, I load that level as a subapplication in the main window of the game, which resizes the game window to 452 (the larged square bounded in the circle of diameter 640).
Originally Posted by AndyUK I think Pixeltheif altered the extension's code himself to allow that.
Well i must say I'm impressed. You make the rest of us look like n00bs.
Edited by the Author.
narr andos wrote the whole extension, he just disabled rotation for some reason (which makes me concerned about mem leaks). You can find it here:
http://claniraq.googlepages.com/viewport.zip