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Ironrind



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7th December, 2008 at 09:39:01 -

Hey all, I've been into fan gaming for a little over a year, but my spriting style needs a bit of work.. This is now my main focus.

I went through a tutorial just now & wonder if anyone can give me some feed back.

My goal with this is to do something simular to a "Guilty Gear" style, which is what I used as a reference.
Image


 
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Ricky

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7th December, 2008 at 10:12:01 -

looks awsome too me. Reminds me of "black lagoon" (a shooting/killing anime)


Edited by Ricky

 
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alastair john jack

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7th December, 2008 at 11:35:12 -

Looks fairly good, you just need to experiment more with the Hue and contrast in each shade of colour.

 
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Muz



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7th December, 2008 at 15:26:52 -

Wow, if that's a quick attempt, it's great. My only critique is in her fashion sense and the shiny round thingy at the end of the left boot that looks out of place. Other than that, it's great

 
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W3R3W00F

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7th December, 2008 at 16:36:21 -

It's not really my style of drawing or anything, but that doesn't matter anyway, so forget about that(not the most important thing...). Muz is right. The light source appears to shine in the direction you see the character, but the shine on the boot hints that the light source comes from the front of the character. Again, Muz is right. Her fashion sensability is crazy looking. Also the stance is cool, but it's QUITE impractical. I mean who'll be standing like that for a serious pose? It's just not right, ESPECIALLY for a stopped animation(I'm gonna' guess that's what you had in mind). Bottom line. The shine on the boot is incorrectly placed, her outfit certainly is "Out of fitting" and the stance seems awkward.


AND painful.


Aside that, It looks OK.

Edited by W3R3W00F

 
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Ironrind



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8th December, 2008 at 00:08:06 -

Thanks guys, I upped the contrast & hues a bit, especially in the pants, changed her top & corrected the stance to make it look a little more natural..

Image

 
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W3R3W00F

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8th December, 2008 at 00:09:37 -

Wow! looks good! I like it.

Edited by W3R3W00F

 
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Don Luciano

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8th December, 2008 at 00:46:59 -

I don't know much bout anime drawing, but it looks good.

I would make the gun different color from the gloves thought...

 
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Candy Cane
8th December, 2008 at 00:56:34 -

And the smoking is meant to make her look cooler, right? ¬_¬

 
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8th December, 2008 at 03:20:57 -

no its to give her emphysema

 
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Ski

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Candy Cane
8th December, 2008 at 03:31:05 -

She kinda reminds me of Tank Girl:

Image

Another thing... the baseball hat doesn't look too cool with a big quif of hair coming out or it with a up-turned peak, it looks kinda like a 1980's-early 1990's kid's TV presenter image. Personally I'd rather see her without the cap

 
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Ironrind



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8th December, 2008 at 04:18:26 -

That's actually what was I going for, something reminiscent of the 80's or 90's. I'm still playing around with the concept for this character so, nothing is in concrete as of yet.

btw, does anyone know if there is a program that I can use to animate this & save as gif?

Edit:

Nevermind..found one
Image

Edited by Ironrind

 
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JustinC



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8th December, 2008 at 04:58:16 -

You might add some whites and brighter greys and darker blacks to the gun to make it look more metallic. Also it does blend with the gloves. I would make them match her pants. Also the leg on the right looks weird behind her knee in the animated one and her hair should probably move when animated as well. It's really good though!

Also, you might be planning to add this as a programmed effect (if you're using it in a game) but some smoke coming from the cigarette would be good.

 
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Pan-tosser



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12th December, 2008 at 05:24:43 -

you are really good. But you want feed back. So if I had to pick. I'd say. The way you posed her has all her weight on the back right leg. So it needs to come up straighter from the ankle. Slanted like it is. It couldn't support her weight.

Just something to think about. But really it rules.



 
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Ironrind



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12th December, 2008 at 09:45:52 -

I see exactly what you mean.. I'll have to fix that leg. I've also changed the gloves to match the pants. You guys are really giving me some great advice. I had a little trouble with making the guns metallic, but I'll give it another try

 
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noPE

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12th December, 2008 at 12:31:33 -

the guns look fine. most black guns are black matte, not chrome or other shiny metals, so they dont need too be shiny.

 
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Cazra

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12th December, 2008 at 14:43:40 -

sprite looks good, but the animation seriously needs improvement. So be prepared to put down the selection tool. Here are a couple areas of improvement:
- The limbs need to bend more
- make hair move around some, but not a lot (like Justin said)
- Maybe make the end of the cigarette glow a bit
- boob physics, but they don't need to go all over the place. In this case it could probably be a more subtle effect.

Good luck with whatever project you're using her in. =

 
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OMC

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12th December, 2008 at 15:34:50 -

Yes, I was going to say the animation needs work. I like the sprite itself, it looks really good. But the "bouncing" just looks like you cut pixels out. (Especially on her left leg, which would be the one on the right. The lines bend in an un-smooth fashion by her knee and ankle) It doesn't look like she's moving, just that she's being squashed by some invisible weight. If you bend the limbs a bit more like Snerlin said, it will look better.

Looks very good! Can't wait to see what game she's in.

 

  		
  		

W3R3W00F

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12th December, 2008 at 16:09:04 -

Originally Posted by Ironrind
That's actually what was I going for, something reminiscent of the 80's or 90's. I'm still playing around with the concept for this character so, nothing is in concrete as of yet.

btw, does anyone know if there is a program that I can use to animate this & save as gif?

Edit:

Nevermind..found one
Image

Cool! Oh, and for the gif question, use Blumentals easy gif animator. It's not freeware, but it has a 20 use trial period. So make the most out of it. We bought it for $20.

 
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