Originally Posted by Pixelthief if you took the exact same game of Noitu Love 2, and had someone like *me* draw the graphics, with the same engine, same programming, it wouldn't be very popular. thats my beef I guess
You're wrong, the gameplay was very inspired and people would still like it with stick figures. I should know, I VOLUNTEERED to play it over and over again as the main tester. Not as a favor, but because it ruled. Graphics certainly wouldn't keep me wanting to play.
You're wrong. You are invalidating an opinion. You might as well have just called him names.
Noitu Love 2 is an overrated game, I think. Music was annoying. Graphics were too... 320x240 fullscreen. Gameplay was different and interesting at first, but if I wanted to play a game that required so much physical exertion over a small period of time, then I'd just turn on my Wii, or play StarCraft. I hated every single moment of NL2, aside from the tutorial.
Best game in 2008 for me was Knytt Stories. It may have been released in 2007, but it was the best klik game I played in 2008.
Originally Posted by Adam Phant Best game in 2008 for me was Knytt Stories. It may have been released in 2007, but it was the best klik game I played in 2008.
Well, it had some great fan made adventures this year...
Originally Posted by Adam Phant Graphics were too... 320x240 fullscreen.
I wouldn't call that a problem. Hell if a game was good enough I don't care what resolution it is; 50x50, 1680x1050. Games like UT3 and SiN will be terrible no matter how detailed they are, after all.
NL2's only problems I could see was that you had to hit those green guys about 10 times before they died (and there were 5,000 of these guys in the first level). The soldiers who came a bit later with variety and made things interesting were also way too rare. Too many green guys!
Unless they changed it since the demo.
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Originally Posted by Adam Phant Best game in 2008 for me was Knytt Stories. It may have been released in 2007, but it was the best klik game I played in 2008.
I thoroughly enjoyed Knytt stories. Definitely one of my favorite klik's of all time. I understand exactly how people could dislike it or think it overrated, but that game is not even on the same wavelength as other games; its not attempting to do the same things. It was more aural and atmospheric, and people seemed to get other expectations. But the graphics, sound, and coding were all topnotch. Its just a love-it-or-hate-it style.
Noitu Love 2 wasn't overrated. It looked and played like a very good game, just not the kind I enjoy. I love the genre, with the whole bash-em-up and everything, but I didn't like the way it was done.
Sure, Knytt's gameplay may not be your thing (I don't really like the original game), but Knytt Stories offers...well, a story.
Sometimes all I want to do is play some interactive story and get past a few platforming challenges. I don't always want something loud, flashy, full-screen and complicated. There are some excellent stories like The Great Race, An Underwater Adventure, Remembrance and its sequel that you can have fun by just waiting to see what happens next.
But I guess the bottom line is that you either love it or hate it, and that can apply even for the same person. At the moment, for example, I don't want to go anywhere near Knytt Stories, but about a month ago that's the only game I played.
Played Knytt Stories, for about ten minutes, and since that time I've had no desire to go back to it. It looks nice and shizz, but then so does a still picture. Games are about interaction, and Knytt Stories has very little.