Originally Posted by MBK Went quite off-topic there didn't we? ... I'm not gonna piss around with images, but I'll confess.
Father, please forgive me, for I have sinned ...
Oh, wait, that's the wrong kind of confession huh? ..
I've only made a few games and noone liked them.
.... never made a boss in a game.
.... never built a level editor
.... never plan out anything
.... never use extensions (maybe after purchase MMF2)
.... never completed a professional-looking game
My artwork is not up to par
.. coding is improving but still not efficient at all to what it should be and still a mess in many ways
.. brain is probably broken, I think I'm retarded
I am extremely slow at doing anything, as if the time cycle of my life revolves slower than others
. .. inefficient in all aspects of my life and my sloppy coding is the most efficient thing about me
In my 9 years of using Clickteam products I haven't actually finished anything that I felt very good about. Also, I've never released a game with sounds. But that will change soon, I hope.
Originally Posted by Johnny Look rofl I knew someone would make me smile today.
That whole argument was pointless but I declare GamesterXIII the winner. hooray!
Oh that was a game ?
Crap someone should have told me, I would have kept that pointless argument for many more thread pages until I won or got the thread locked.
Next I won't forget
Originally Posted by Marko Oh, and i struggle to shave Mb off game sizes!
Brings me to another confession! I never give a hoot about file sizes! And I only worry about memory efficiency if my games aren't running correctly on my slightly older hardware. As long as it runs smooth, I don't generally care that much.
Originally Posted by -Adam- Here's a confession for you Nim:
"I still havent released Falafel 2" \/
Adam you never released Lilykin either.
Or Riva Runs.
Lilykin is actually doing pretty well development wise, now I've got a proper programmer/coder working on it with me Although at the moment Im working on a smaller project that will most likely be finished.