My first thought was, why? RCT3 is pretty much perfect. Yeah it could have better path finding and putting roads on slopes could be a lot easier, but other than that, the game is perfect! What can they do to justify RTC4?
Lol, I remember a long time ago when people thought that RCT2 was perfect and there's no need for RCT3. I didn't really like RCT3 that much, but it's got a more fun feel than RCT2. But personally, I feel like building rides is more of a hassle than fun.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Originally Posted by SiLVERFIRE Well see, the problem though is that even though the game didn't look decent... it took a beast of a computer processor to run. To this day, this game still flutters my computer, almost 6 years after it's released. It's very playable now, but I can't imagine I get more then 50fps on a medium sized park. I don't know about you, but for 6 years after release, 50fps on a medium sized park.. in a game where I always intent to build huge parks, that's uncalled for. And my system runs Starcraft 2 on maximum graphics, so it's not like I have a weak rig. Their target audience is the very people they completely missed when they decided to make this game so poorly optimized.
Funny, my
AMD 2800 XP+
512 MB RAM
ATI Radeon 9600 XT 256 mb
could run it fine, on top everything. And so could my Celeron 1.6, Ati 9700, 512 mb laptop! Can't play Crysis on it though. I guess your PC just likes FPS games
Don't aim for perfection- you'll miss the deadline
'~Tom~ says (16:41):
well why does the custom controls for the keyboard palyer even affect the menu controls at all whats thep oint jsutm ake it so for the keyboard palyer on the menu screens everything is always up down left right enter regardless of the controls they set'