Here you can bag the hell out of the program by saying what it can't do or you can praise it like your god and say what it can do.
I personally like the program because it is so simple to use and takes no script language what's so ever. Although script language programs like C++ do make the professional programs like windows etc.
But anyway feel free to have your say on the program.
Is MMF the best, or is it?
Things it can't do:
-scroll through the frame editor quickly whil dragging an object
-wash the dishes
-right click in the picture editor to grab a color, you have to hold shift and click
-simply click a button in the objects window of the frame editor to look at a previous level's objects
-can't have more than 16 million colors(I can live with that)
-can't have more than 10000 objects per frame(That's good enough for me too.)
Things it can do:
-create paralax backgrounds
-create a working splitscreen
-easilly play midis over frames
-easy to draw celestial objects in the picture editor
-can have up to 10000( I doubt anyone would reach that limit.)
-better transitions
-use loads of extensions TGF can't.
-counters and text have similar properties to active objects in the event editor.
You don't ever need over 16 million colors. Even commercial games don't use over 16 million colors. The 10000 object limit is not a problem for most people, although if you want to do particle effects you actually need over 10000.
Edited by the Author.
99 percent chance that the above post is 100 percent correct.
I don't think computers can actually display more than 16 million colours anyway?
And C++ is just as capable as making an unprofessional app as MMF is.
Lol! I was just exaggerating when I said
"-can't have more than 16 million colors(I can live with that)
-can't have more than 10000 objects per frame(That's good enough for me too.) ".
Nobody would ever need more than 10000 objects or 16 million colors.
You're wrong, it's actually 24-bit colours, and they can't even see that much. The human eye can tell the difference between shades about every 8 values (so you could see the difference between (0,0,0) and (8,8, supposedly).
I just despise the animation editor. It's extremely bulky and forces you to click a lot more than you really should. And it's hellishly annoying It's like the beta testers never even touched it. Besides that, MMF is the best instant programming program out there.
24-bit, IMHO, is not enough. I need higher colors to fully import the stuff I've done in Photoshop. Sure, I could lower the colors in Photoshop, but the gradient lighting thing looks horrible.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
The human eye supposedly can distinguish between 15bit colours, which is the reason 15bit(32768 colours) is called the true colour point.
Personally, I don't think I can distinguish quite that many. I find that 3 reds in the MMF pallette look identical, yet their RGB's are off by about 20. Maybe I'm slightly colour blind.
Also, putting colours beside eachother blends them, so a gradient is harder to distinguish between colours than 2 reds placed beside some control colours. Likewise putting the colours beside other control colours blends those, so we won't see the original colour, but we will still distinguish a difference.
nah, colour blindness is usually where you can't tell between red/green and yellow/blue
"Say you're hanging from a huge cliff at the top of mt. everest and a guy comes along and says he'll save you, and proceeds to throw religious pamphlets at you while simultaniously giving a sermon." - Dustin G