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gizmo



Registered
  15/03/2003
Points
  1206
26th May, 2004 at 10:27:39 -

(Ive only made apps so heres my version )

What helps you make a good game?
- Competition, a lot of those new fangled HTML editors are easier to use than mine

What keeps you going on when you feel like stopping?
- Winamp, and 5.1 Speakers. That and then making side projects to take my mind of the bigger ones.

What inspires you to create better games?
- Myself, my aim is to create every game/app i make 10x better than the one prior too it. (Youll see )

What is it that you just need to keep clicking?
- Because where i live is crap & theres nothing to do, that and cos i wanna make the best goddamn click app ever

 
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Doplegager



Registered
  19/06/2003
Points
  23
26th May, 2004 at 15:15:43 -

I don't know how many *good* games I've created and, of those that I did, I don't know how many of them have survived the years.

Stubborn determination keeps me going when I should have stopped. I'm the kinda guy who will beat his head against the wall for hours if I think I'll get through eventually. My body usually suffers when I do this.

I guess, in retrospect, creating finished games is not as important to me as making engines and trying new codes. I get a major rush from tweaking KnP until I can do something new with it. I'm inspired by the potential of KnP, and the extra challenge of using an 'outdated' tool really gets me going. I'd probably be more likely to make KnP tutorials than actual games. Not that anyone would actually be interested in reading them ()

Klicking gives me satisfaction and a healthy sense of control, no matter what else is going on in my life. It's therapeutic.

 
"All of my life, I had wanted to be a comic book artist. It had been my one dream, my one goal."
-The Disgruntled Artist, Second Story
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Willy C



Registered
  14/02/2004
Points
  1524

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26th May, 2004 at 16:10:10 -

I did the same thing aroud that age,Andyuk , back in 1992. I drew theese platform games that you had to control your finger through all the obsticles, mostly mario inspired (the good old snes times, back then some of the games we make now would make us a fortune). Anyway what keeps me going...? Must be my dream to see my idea I get before making a game onto controllable charaters, and see them interact and such. Also clickting is like a strategy game, you have to find the best sullution to get the best ressults and theres a hundreds of ways to do it, and you get better at it every time you try.

Image Edited by the Author.

 
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Muz



Registered
  14/02/2002
Points
  6499

VIP MemberI'm on a BoatI am an April FoolHonored Admin Alumnus
27th May, 2004 at 23:52:22 -

Hmm... I should try that lack of sleep thing. I guess there are times when new ideas suck .

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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- Yelnek -



Registered
  03/05/2003
Points
  1016

VIP MemberI am an April Fool
28th May, 2004 at 00:29:40 -

What helps you make a good game?
- I believe for me it is the competition and wanting to makea game that will someday become a click classic or something...maybe even make it on this front page Alos playing games makes me want to make a better game or one that could be just as good (as if)

What keeps you going on when you feel like stopping?
- Hip hop rock and R&B all the way baby... never put my nice ass ear phones on thou...maybe I shall try that I haven't ever finished a game yet... very sad! Competitions also keep me going until I finish the game.

What is it that you just need to keep clicking?
- Food I need and not alot of sleep... (I hate sleeping) I click till about 3 in da morn and then have a hard ass time trying to wake up to go to school. I only start to click my games at around 11 or 11:30 at night. I pump up my radio on VIBE98.5 or whip out my CDs, sneak down get a pop... and if Im lucky maybe a chocolate bar...and then Im ready! Although by the time I finished eting and drinking Im ready for bed!!! HAhahahaaa... So I sleep and wake up feeling like **** cause it is one more day closer to the competition deadline....
Oh well!


I don't know why I click. It is boring here...who klnows...maybe..ya I don't know.

P.S. GO FLAMES GO!!!!!!


 
"I have dreamed a dream... But now that dream is gone from me."








Muggus

Possibly Insane

Registered
  31/07/2002
Points
  2958
28th May, 2004 at 02:11:42 -

My secret is to get all of my active objects drunk first and take advantage of them.

 
MUGGUS
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STOUT ANGER!!!

Muz



Registered
  14/02/2002
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28th May, 2004 at 05:06:39 -

Wait a min... I always code when I'm sleepy; no wonder I never get anything done. I spent 2 hours yesterday trying to figure out how to do get a good formula for weapon speed, without having it possibly get less than 0, yet keep most of the numbers in integers, since MMF doesn't support decimals .

Muggus:
I didn't know they could drink. Not the MMF ones at least. The KNP ones get drunk all the time .

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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ChrisB

Crazy?

Registered
  16/08/2002
Points
  5457
28th May, 2004 at 12:08:29 -

"since MMF doesn't support decimals"

What version of MMF do you have? o_O

 
n/a

Muz



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  14/02/2002
Points
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28th May, 2004 at 22:24:01 -

1.5. I mean, it can count decimals, but it just doesn't store them as decimals. Well, not the Data Store 2 object at least. I use it about as often as I use active objects.

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Radix

hot for teacher

Registered
  01/10/2003
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  3139

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29th May, 2004 at 02:38:31 -

I just discovered a new secret: cutting the fingers out of a cheap right-hand glove so your hand doesn't get cold on the mouse, but you can still type.

 
n/a

Muz



Registered
  14/02/2002
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29th May, 2004 at 02:55:55 -

Isn't it easier just to use a plastic mouse?

 
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

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Radix

hot for teacher

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  01/10/2003
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29th May, 2004 at 04:45:19 -

I have never seen a metal mouse. Mine is plastic. It's just freezingt here right now.

 
n/a

Tigerworks

Klik Legend

Registered
  15/01/2002
Points
  3882
29th May, 2004 at 09:53:00 -

Datastore may not be able to hold decimals, but MMF 1.5 has decimal support built in everywhere. Set an active's alterable value to 2.4. It will be 2.4.

 
- Tigerworks

X_Sheep

I had a custom rating before it was cool

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  01/03/2004
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VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
29th May, 2004 at 11:05:25 -

To store decimals I suggest you multiply them by 10 or 100 first, then store them, and when they are retrieved you divide them by 10 or 100.

 
a/n

Keatonian



Registered
  15/07/2002
Points
  571
29th May, 2004 at 13:09:21 -

I actually never finish my best games, due to bad time.
read these to understand.

What helps me make a good game:
Inspiration. I have played so many video games
and come up with so many ideas, I get inspired,
then come up with 50 cool features.

What keeps me going when I feel like stopping:
Boring surroundings. When I have played Video Games
straight for the last 7 hours I can't find anything
to do! So, I sit down and just work, and since I have
nothing else to do, I just continue.

What inspires me:
Other games, and attempts to please my freinds and
family. They want something, so I want to make it.
And Music, I have been inspired by music SO many times.

What do I need to keep klikking:
Er... what?

Personally, I am most creative+productive at 2am or
in the rain when it's black outside. I love the rain.
And, boredom. Wake up at 11am and play video games
all day long. By 1am, you will start to migrate to
the computer for some game creation.
Also, it helps to have noone else there.
These reasons are why I'm not productive in the school
year.

4 more days of school for me! Then I'm FREE!

Image Edited by the Author.

 
-Above post is ancient and probably irrelevant-

An old account of mine, recently cleared out. It's a blast to the past, the age was marked as 14 when I found it. If you know where to look, you can track me. Au revoir.
   

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