The Daily Click ::. Downloads ::. Platformer ::. Lil' pirate
 

Lil' pirate
Author: AndyUK Submitted: 29th September, 2008 Favourites:4
Genre: Platformer Downloads: 628
Rated:
133rd Place     (4.06 / 5)
The Daily Click HIGHLY Recommended


Edited By Joshtek on 14/05/2022

Lil' pirate is a console style platformer that takes a few ideas from The Newzealand story. It's been in the works for around 2 years although it's actually fairly short. (also i like to take long breaks, lol)
If anyone wants to see what the old game looked like then here is an old youtube video from around 2 years ago.
http://uk.youtube.com/watch?v=llRdj5bzBu8

LP has won a cruise on a replica pirate ship! but shortly before it reaches the adventure island it is destroyed by a big fireball. He swims to shore and sets about finding a way home.

There are various collectibles in the form of weapons or powerups. You can also stop off at one of the many shops along the way.
Sometimes a certain weapon might be required to reach a certain area in a level and some areas might be completely hidden, trust me there are a lot of secrets to find, sometimes with extra lives or sometimes a few coins.

WEAPONS
-------

Arrow
Common but pretty good, can't kill things below you though.

Vertibomb
also common but hard to kill enemies with. Useful for smashing crates above or below you.

Big Bomb
Affected by gravity and stronger than the two previous weapons but is quite large so it's hard to squeeze through small gaps. It can collect coins for you.

Coin throw
A bit of a red herring, still usefull though. Much like an arrow but faster and depletes your coins!

Star
Very slow but useful as a platform to reach secret areas high in levels.

Hammer
Short ranged weapon, The only weapon that can destroy special floor tiles that look just like normal floor tiles.

Rainbow laser
The super ultimate secret weapon. You can buy these for 350 coins but some are hidden in some levels. Beware though because if you collect a different weapon the Rainbow laser will be lost for good!

POWERUPS
--------

Magnet
Attract coins, useful especially for out of reach coins and coins inside walls. Available in shops.

Shield
Holding down raises your sheild deflecting enemies and bullets alike. (makes most enemies that are dangerous to touch turn around) Also available in shops.

Dash
A bit of a double edged sword, good for reaching far away ledges but you can easily run into trouble. Lasts until you grab a canceler or you reach the end of the area.

Strength
Lets you destroy boxes by just walking into them. Be careful because not all boxes have goodies inside.

Heart
Lets you take a hit before dying (although falling off the bottom of the screen, getting squashed or drowning still kill you in one go)
Only available in shops for 50 coins

Controls (ctrl + y to change to joystick)
--------

Fire 1 or Shift = Select option or Jump
Fire 2 or ctrl = cancel or fire

It took such a long time because it started off as just using the same engine as my last big game Buzz the squirrel 2 and was still in The games factory. Since upgrading to Multimedia fusion 2 there was so much more I could do. Parallax scrolling, external files, more objects in a frame at once.
Not only that but I decided it was about time I made a decent engine and a level editor/loader. Thanks go to Phizzy for coding help with the engine and making the editor/loader.

So making this has been a learning experience, this is way more complicated than my other games although it's probably not all that noticeable by just playing. But then again my old games are really simple so... that doesn't mean much.

Anyway have fun!

Review This Download



     


https://kliktopia.org/details/Lil%20Pirate%20(AndyUK%20-%20Andrew%20Ludford).html (3.19mb )



Posted by Codemonkey 29th September, 2008

Yay! I got the first download!
 
Posted by chrilley 29th September, 2008
Rated :

Game is awesome.
 
Posted by alastair john jack 29th September, 2008
Rated :

oh wow its out!

Graphics seem to be much improved since your previous games.
The variety of weapons were fun to experiment with!
I just found that having to repeat levels constantly was a little tiring, after making just a tiny mistake.


Comment edited by alspal on 9/29/2008
 
Posted by -Nick- 29th September, 2008

Quick tip: you might want to rename the game from "Test". This can be done in the application properties.
Comment edited by -Nick- on 9/29/2008
 
Posted by viva/volt 29th September, 2008

It's come a long way!

As alspal said, you really seem to have improved a lot in this game .

I liked that you had just a lot of gameplay elements in general, it made it feel like I had to try everything out.

One hit deaths were a bit annoying for me though, since I ran into enemies a few time .
 
Posted by AndyUK 29th September, 2008

How do you guys know it's finished? It's not even accepted yet!
 
Posted by alastair john jack 29th September, 2008
Rated :

I always check for leaked games
 
Posted by AndyUK 29th September, 2008

Where's Simon when you need him? lol

Thanks for the comments guys.
 
Posted by Klikmaster 29th September, 2008
Rated :

Not bad, nice to know you've finally completed this, good work!
The game did however leave me quite uninterested after the first level, like the hammer which is just an active that rotates, it doesn't have that depth I was hoping for.
 
Posted by AndyUK 29th September, 2008

Sorry you feel that way Klikmaster
 
Posted by -Athan- 29th September, 2008
Rated :

lol man you know i really like this but only 3 MB. i thought it would be greater good job Andy
 
Posted by erghhhhx 29th September, 2008
Rated :

Oh wow, it's done!

Downloading!
 
Posted by JustinC 29th September, 2008
Rated :

I'm confused. I got through the first few exit doors then it took me back to the map. But pressing up and down did nothing so I just kept going back to the first level.
 
Posted by AndyUK 29th September, 2008

Thats not supposed to happen...
 
Posted by Phredreeke 29th September, 2008

OMG Kirby! lol jk great to see this out. gonna play it later
 
Posted by Del Duio 29th September, 2008

Crashes for me if I look at another window during runtime. Like klikmaster says, nothing makes me want to play on, it feels like you rushed to suddenly release it.. especially after not renaming the application...

That's just an oversight. At least it's nothing game-breaking. I've seen this on the projects page forever, I'll try this out when I get home.

 
Posted by AndyUK 29th September, 2008

Sorry to hear some of you are finding it boring to play. I thought it would be quite fun...
I'll rename the App if you guys think thats a problem.

I have no idea why it wont let you get to Area 2 Justin or why it crashes for you Adam. No one that tested it found problems like that and i didn't find any problems with at at all. So i can't really fix it...
Comment edited by AndyUK on 9/29/2008
 
Posted by Klikmaster 29th September, 2008
Rated :

The thing I mentioned about the hammer; I thought it would be cool if it hit the ground and made everything shake or something.
 
Posted by Toadsanime 29th September, 2008

I've been awaiting this release for quite a while now. I'm thrilled that Lil' Pirate has been finally released! If this game doesn't win GOTW, them the winner must truly be a God.
 
Posted by JustinC 29th September, 2008
Rated :

So when I get through around 3 exit doors it should take me to the map and then I just press up and down to get to the next area? I'll try it again later and see if it was just a fluke bug.
 
Posted by Codemonkey 29th September, 2008

I think once I beat this I will review it.
 
Posted by erghhhhx 29th September, 2008
Rated :

Hah, this is a good game. And I don't get the bugs people are mentioning here. Though there are 2 things I thought about.

*Sometimes, the interface was behind some of the platforms.

*The "scroll"(?) of the clouds doesn't seem right.

Although, a good game with nice graphics and music.
 
Posted by Dr. James MD 29th September, 2008
Rated :

I wants to play this but all my computer is falling apart
Did you add joystick support to this? Seems like the kind of game to sit back with.
 
Posted by -Athan- 29th September, 2008
Rated :

well andy, tbh this didn't happened to me, and the style of it makes me feel relaxed like when i played keen
 
Posted by AndyUK 29th September, 2008

@ Dr. James, yeah it's always been based around joystick support. But it defaults to keyboard controls at the start.

@-Athan- Hearing that makes me happy
 
Posted by Codemonkey 29th September, 2008

I can't help feeling a bit disapointed, it just seems very unpolished. Still it's a good game and I'm gonna beat it.
 
Posted by Knudde (Shab) 29th September, 2008

Hey hey! Finally released it! Congrats Andy! Know this project has been your baby for quite a while now!
 
Posted by Christodoulou Apps 29th September, 2008
Rated :

Andy looks great! I saw your old yoube video and I was amazed I'll download it and I'll revie it
 
Posted by Dr. James MD 29th September, 2008
Rated :

Shab you're obsessed
 
Posted by Tim 29th September, 2008

NOWAI! I never thought this day would come
 
Posted by UrbanMonk 29th September, 2008
Rated :

Great! I liked it a lot,

-Lots of weapons
-Good Music
-Fun
 
Posted by Fish20 29th September, 2008
Rated :

Finally! I'm downloading now......
 
Posted by JustinC 29th September, 2008
Rated :

Still no luck, can't get past the first level. . .
 
Posted by Fish20 29th September, 2008
Rated :

The LOL Secret was Cool!



Anyways, Good game.



I gave this a four as its not the best game ever but it's Above the Average. Great Job!

By the way the game should have health or checkpoints cause I die and have to completely start the level over.
Comment edited by Fish20 on 9/29/2008
 
Posted by The Chris Street 30th September, 2008
Rated :

Level 4.2 I got stuck because I couldn't get any weapons and couldn't get past a big pile of crates. But fantastic game.

Easily your best work yet
 
Posted by Va1entine 30th September, 2008
Rated :

Tops 3 was my first ever click game & in my opinion was Andys greatest work. Now Andy brings us Lil' pirate and i think we have a new champ, been looking forword to this for ages. Great game, sound effects and music were brilliant! The animation was excellently drawn and well executed! Loved the badies, the one with the big mouth reminded me of Qbert from my Atari days! The game engine was spot on! I was alittle disappointed because i was expecting the game to be more like the New zealand story, also would have loved it if there was more of a puzzle element to the game, still i'm not a big fan of platforms but i really liked this one! 5 stars great job Andy!!
Comment edited by Va1entine on 9/30/2008
 
Posted by Demon Lizardman 30th September, 2008

OH YEAH! I'll be sure to check this gem out!
 
Posted by Jon C-B 30th September, 2008
Rated :

It's good, but waaaaaay too hard
 
Posted by Peblo 30th September, 2008

Cool I can delete the 50 something little pirate beta's I have on my computer.

I'll see how far I can get in the OFFICIAL version.
 
Posted by JustinC 30th September, 2008
Rated :

Thanks the save at least let me play a bunch more of it. Don't know what's up.
 
Posted by BeefCake! 30th September, 2008
Rated :

Great game!!!!!!!!!!!!!!
 
Posted by BeefCake! 30th September, 2008
Rated :

I'm gonna keep playing till i complete this one!
 
Posted by s-m-r 30th September, 2008
Rated :

Really nice job with this platformer, AndyUK!

The different weapons and their effects adds a puzzle element to the game making it more entertaining to try more than once. There are still a few levels for which I want to go back and figure out how to grab those secret little caches of coins...

I finally called it a night after a couple hours of play, when I made it to the first factory level. Really nice retro, casual feel for this one. Keep up the excellent work!
 
Posted by AndyUK 30th September, 2008

Thanks,
It was really hard making the levels with so many different weapons and power ups, so hopefully there aren't too many places you can get totally stuck.

Yeah i added loads of little areas, you can probably build up 30+ lives if you find most of them.

There are also 2 one screen bonus levels and a beach level to find.
 
Posted by Hempuli 30th September, 2008
Rated :

Yays! Finally!

..After some playing, I must say, that this is a LOT better than the thing I tested long time ago! Especially the music is very good. I haven't had any of those worse bugs people have mentioned here, though the HUD often goes behind crates.
I'd love to give this 5 stars, but the game feels a bit 'unfinished' at times. Though I understand that Andy wanted to finally get this one out. Thankyou for some good moments of gaming!
 
Posted by Del Duio 30th September, 2008

I haven't gotten very far yet but I noticed a couple of things:

1.) The bomb weapon is awesome, maybe my favorite so far.
2.) NES style font is an instant win with me.
3.) There's no real way to tell how to exit the options screen, unless I'm missing something. I had to press ESC and restart to get out of it.

The graphics are good, and the engine seems pretty solid. Actually one of these days I'd like to build an engine like this with the editor and everything. I used to be able to make one for VB6 but my knowledge there does nothing for me here.
 
Posted by AndyUK 30th September, 2008

Press fire 2 to exit the menu.

That font is actually ripped from Knuckles' Chaotix. Strange choice maybe lol.
 
Posted by Retired Kliker Lazarus 1st October, 2008

This is good! I take back what I said before: the game play is very different from your previous games. The only thing that REALLY pisses me off is that whenever I start a new level, it sets my life to 1.
 
Posted by AndyUK 1st October, 2008

it shouldn't do that
 
Posted by Fifth 1st October, 2008

Wow, this turned out really nice!

I like the feel to the whole thing... the graphics, sound and music fit together for a really pleasant feel.

I also like the way you're using the powerups as puzzle elements. It's quite interesting.

I've only made it to the factory so far; I'll try some more later.
 
Posted by alastair john jack 1st October, 2008
Rated :

The factory is certainly hard
 
Posted by Retired Kliker Lazarus 1st October, 2008

Oh, and I started a "New Game" and I was sent to stage two. I remember that happening in Tops 3 and Buzz 2. Must be an INI malfunction.
 
Posted by Dr. James MD 1st October, 2008
Rated :

Links not working, can't find Ectoprods?
 
Posted by Imadjinn 1st October, 2008

What Doctor James said. Ectoprods be down?

I haven't commented in a while and this is what I've got to say? BAH!
 
Posted by alastair john jack 1st October, 2008
Rated :

Imadjinn!!! Hey!
 
Posted by -Dark Martin- 1st October, 2008
Rated :

Just completed it.. at last

Its fun platformer action, a little like Super Mario Bros 3.

I rate this game with 4 stars

+1: The Music was nice and really fit with the game

+2: The Graphics were pure awesome retroness

+3: A few secrets to help you advance in the game

+4: It really drives you to finishing it

-5: Once you complete it you just don't want to play it anymore, which i odd; but i guess the reason is that some points of the game can be a bit too challenging that you just don't wanna go through it again.

But good work none the less Andy.
 
Posted by AndyUK 1st October, 2008

http://rapidshare.com/files/149476342/Lilpirate.zip

There's a rapidshare link ^
 
Posted by Leander Leitner 1st October, 2008

Well done! I like the game. I cannot understand why some people complain that e.g. the hammer is just a rotating active. Self-made games are just for fun. If I want to play a game with good graphics and animations I buy recent PC games or play something on a PS3.

Click games are all about fun, ideas, creativity and also nostalgia as everybody knows that such games cannot compete with new games by EA, Codemasters, Atari or whoever.

Back to Lil Pirate...

The game is really cute (and no, it is not as cute as Rodland but this is my alltime fav and unbeatable. ). I also like the number of powerups. I have only played two levels so far but I already can say that the game is a must-keep on my HDD.

The best feature I saw so far is the magnet. I just love all those lovely coins coming to me, hehe.

Some glitches: beginners have difficulty in seeing what to do on the map. "Up and down arrows..." ... alright. But it is not that easy to see how levels change.

In addition, one monster walked towards me, walked over a powerups but was not in front of it but behind it.
 
Posted by Aliashoj 1st October, 2008

I want Buzz 3!

This game's too hard
 
Posted by JMT 2nd October, 2008
Rated :

Good, solid game with suitably challenging play. My only gripe is that a few of the bosses (helicopter and dragon in particular) have some cheesy weakness that allow them to be overcome without effort.

(Helicopter - vertical bombs can finish it off nigh instantaneously)

(Dragon - extreme left and right sides of the screen never seem to spawn falling blocks and are out of the path of the dragon's fire. Thus, no real reason to move/dodge).
 
Posted by AndyUK 2nd October, 2008

I REALLY hate making bosses, so they're probably a bit easy too i guess.
 
Posted by Hayo 3rd October, 2008
Rated :

I love this game. If I find some time I will review it.
 
Posted by AndyUK 3rd October, 2008

Please do! ^^
 
Posted by Carnivorous id 3rd October, 2008
Rated :

Played it last night and loved it. Only gripe is midway checkpoints.
 
Posted by -Dark Martin- 5th October, 2008
Rated :

The Pacman boss was a baaaaaaad idea.
 
Posted by Lachie Dazdarian 5th October, 2008
Rated :

I don't get the hype regarding this game. I got a feeling the staff members favor AndyUK for some reason calling this game a masterpiece (wtf?) and highly recommending it, omitting to do the same for Axiebal 7.

I don't know. This game feels and plays like a barely average Amiga platformer from the early nineties. Not that I mind the early nineties part. I mind it being barely average. Something in the line of Crazy Sue (not good).

The whole design seems forced and made by a person who wants to make a platform game, but is unable to conceptualize some coherent and well though-out setting(s). All the characters and environment seems bland and uninspired. After the silly first boss (who stands there completely frozen) I was left convinced the game won't game better later. Ok, maybe I'm wrong, I will play it more, but this is my original impression.

Painfully average in all aspects. Not that this is a bad thing itself. But when people start calling it excellent for reasons beyond me, I feel a need to react.

 
Posted by AndyUK 5th October, 2008

I have no idea why you think the game is average but maybe you should play a few more freeware platformers and stop comparing it to commercial quality games. I'm not a development studio i'm a hobbyist.
 
Posted by Lachie Dazdarian 5th October, 2008
Rated :

Spuds Quest - http://www.caiman.us/scripts/fw/f2562.html
Iji - http://www.remar.se/daniel/iji.php
Nifflas’ Knytt and Withing a Deep Forest - http://nifflas.ni2.se/
Lyle in the Cube Sector - http://www.sitesled.com/members/bogo/lyle.html
Noitu Love - http://www.konjak.org/noitu.htm
Darkside Adventures - http://www.origamihero.com/agwak2da.exe
Rescue The Beagles - http://www.16x16.org/games/
Special Agent - http://www.create-games.com/download.asp?id=6527
Plasma Warrior - http://www.acid-play.com/download/plasma-warrior/

The first 9 being vastly superior to yours, while the last might be a matter of taste. I also got a handful more, but as they are not obviously superior to yours, I think you might use them as a counter argument. And you might have noticed I didn’t list Cave Story.

My point is, your game is average. If Lil’ Pirate is a masterpiece, then I don’t know what the games above are. Let’s get real.

 
Posted by AndyUK 5th October, 2008

Those are arguably commercial quality games. Like i said play some more freeware games. get some perspective.
 
Posted by Lachie Dazdarian 5th October, 2008
Rated :

Well, those are excellent freeware games. Just because there is a horde of people in the Click community releasing 10 minutes play time platformers (which to be honest, I don't see that many new lately), your game is instantly a winner/classic. Think twice.

And I don't see a point in you excluding other excellent freeware games from comparison by calling them commercial quality. You lost me there.

Anyway, I don't want be a bad guy here. I just strongly don't agree with highly recommended Daily Click tag this game got and the news text regarding Lil’ Pirate, and all this is a reaction on that.

I do compliment you on not compromising on difficulty. A rarity nowadays with Click games.

Maybe we can agree that we don't agree. I know how annoying it can be when you work hard and long on a project and realize not all like it. But I think you got enough positive feedback not to be bothered much (or at all) by my minority opinion.

 
Posted by Hayo 6th October, 2008
Rated :

This got the tag because it does rise above most of the games up here. Personally, it's one of the 4 click games I bothered playing after the first level. I surely enjoy it more than the knytt games.
 
Posted by AndyUK 7th October, 2008

I don't get why you are listing games that you consider better than my game Lachie.
That doesn't even make your point any clearer.

Does my game need to be the best game ever to not be average? I don't get it...

I'm sorry if Axiebal 7 wasn't rated as highly by the admins but maybe they think my game deserves it?
 
Posted by Lachie Dazdarian 7th October, 2008
Rated :

Well, maybe the Daily Click recommended feature is a new thing.

But I still think it's an average platformer. The volume of below average platformers doesn't make you game better. But maybe you are talking here about comparision, and me about universal quality.

Anyway, is the recommended tag only exclusive for Click games?

Because Lil' Pirate getting a highly recommended tag and Hatman recommended tag, while Axiebal 7 nothing...I don't know. I'm puzzled.
 
Posted by AndyUK 7th October, 2008

I doubt it, but you should really ask the Admins.
 
Posted by Pixelthief 8th October, 2008
Rated :

the graphics and music and presentation are absolutely great, but the gameplay itself is a little on the dreadful side. Its silly to compare things like this to games like those, thats like comparing lyle in a cube sector to metroid prime. Really andy's got a neat little klik game.
 
Posted by AndyUK 8th October, 2008

Bad gameplay?
 
Posted by Hill Gigas 8th October, 2008
Rated :

This is a great game!
 
Posted by Eternal Man [EE] 10th October, 2008
Rated :

Indeed!
It may be hard as nails, and frustrating beyond human design. It really stands out from the crowd of Click games. It deserves all recognizion and more. I don't really get why you would want to down it in such a manner, that's just silly!
 
Posted by AndyUK 10th October, 2008

Well in all honesty I didn't realize everyone would find it so difficult.
I was going to take out a lot of the coins and 1ups because I thought they made it too easy.
 
Posted by DaVince 10th October, 2008
Rated :

I missed it! The end result of this thing is great, good job Andy! Image
Comment edited by DaVince [Ectoprods] on 10/10/2008
 
Posted by AndyUK 11th October, 2008

Thanks DaVince.
 
Posted by Airflow 12th October, 2008

I thought it was ok until the end of the first level, a trail of coins leads into a pit of doom delivered with the word "lol". I mean ... why?
 
Posted by DaVince 12th October, 2008
Rated :

To piss you off. You can get the coins anyway by throwing bombs at it.
 
Posted by AndyUK 12th October, 2008

I didn't design it like that at all. There is a hidden area to the left where you are inside the LOL.

You can see the spikes anyway, why would you fall into a pit when you can see the spikes?
 
Posted by Airflow 14th October, 2008

A man sees a glass door with the word "opportunity" on it. He walks through and falls out of a tall building. Moral of the story?
 
Posted by AndyUK 14th October, 2008

pay attention to whats on screen?
 
Posted by Airflow 17th October, 2008

I think you mean
'Pay attention to what's through screen. Not what's on screen.'

Here, the man goes through the door, so basically it means 'Pay attention to what you're doing.' in the context you have bought up. I wouldn't have thought so deeply, and instead simply criticized there being a door in the first place. But that's just me, being the disgruntled oppertunist.
 
Posted by AndyUK 18th October, 2008

Well, maybe its poor level design on my part... I really didn't expect people to dive down there lol.
 
Posted by Dr. James MD 29th October, 2008
Rated :

I can't really get into this, it just feels too basic. I can see the New Zealand Story bits (love that game) but overall it's lacking the charm that game had, and the graphics seem kind of washed out and bleak.

 
Posted by AndyUK 29th October, 2008

Thanks for rating James.
 
Posted by alastair john jack 31st October, 2008
Rated :

I've played this game
 
Posted by surpreme ruler of castlevania.....JRP#3000 13th November, 2008
Rated :

This game is an classic platformer with plenty of fun to be had, top notch game, 5 stars easy.
 
Posted by AndyUK 14th November, 2008

Ah you finally played it! I'm glad you liked it JRP.
 
Posted by Mr_Tom 17th November, 2008
Rated :

This is a quite a good platform game but i too don't think it should be HIGHLY recommended. maybe just 'recommended' because it doesn't offer anything particularly original, its just a solid generic platformer really. BUT ..it is a GOOD average one (if that makes sense). I.e. there is a whole game here, not just a few minutes of button mashing. good work.
Comment edited by Mr_Tom on 11/17/2008
 
Posted by Flava 29th November, 2008
Rated :

Really great game, a bit hard in places, so I cheated a little. But still, really great platformer
 
Posted by AndyUK 29th November, 2008

YOU CHEATED!?
 
Posted by OMC 18th December, 2008
Rated :

Solid little game. Didn't have quite enough patience to play too much of it, especially since it gave my computer a bit of trouble. But it felt pretty polished.

Good job on this one!
 
Posted by Cazra 31st December, 2008

it's good and I like the powerups system. But the levels feel a bit generic. Still above average quality though! Good job! =
 
Posted by DaVince 29th January, 2009
Rated :

<quote>I really didn't expect people to dive down there lol.</quote>
You should try to expect the unexpectable. If you're putting coins over a pit, it means that people can think it's either a trap or a secret area... and then it's a trap.
 
Posted by AndyUK 6th February, 2009

You do realise you can see the spikes down there before you actually fall down there, right? that should have put people off. I guess it didn't work as intended.
 
Posted by UK 13th January, 2010
Rated :

Great game Andy, playing through it again... With a controller
 
Posted by Haakon 7th November, 2010
Rated :

You know there is a Iphone game called just the same!
 
Posted by AndyUK 7th November, 2010

Someone told me only yesterday.
 
Posted by Va1entine 27th January, 2012
Rated :

A cracking little platform game Andy! I liked it so much I created a post on the forums pages. Bit gutted I missed out on it when it was originally released though, had I known I certainly would have promoted it! Good work man!!!!!
 
Posted by twiterror 7th February, 2013
Rated :

Best game I've seen in TDC! GREAT STUFF!
 

 



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