I just wanted to know how many people used The Games Factory to create games and how many people used Multimedia Fusion to create games. I use The Games Factory to make games however, i recently downloaded the trial version of multimedia fusion and it seems to me that making a game on multimedia fusion could be more time consuming and looks far more complicated than the games factory. Could you let me know what programme you use and which would take longer to create a game. Thanks.
i thought this. But i was wrong MMF is alot better than TGF.Once you know ur way around, takes a couple of hours to learn to get around the program, its just as fast to make a game.
Ive tried the demo of MMF and it's very similar really, you don't need to learn anything new because it still uses the same event editor and object setup. It just gets very cluttered where you first try it out, once you know what you're doing it's probably easy to customize.
Some people even use TGF then transfer it to MMF when limits are reached or to simply add parralax scrolling and stuff.
Well if your a kid, use TGF unless you know how to use photoshop and really know how to program, if you know how to do that use MMF, i just got used to the enviroment of MMF after using TGF for 2 years.
n/a
Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
8th December, 2005 at 02:47:14 -
...You just said to use TGF for all the wrong reasons. Age has nothing to do with it at all. Either does photoshopping skills, or your ability to program. You don't need to be able to program well to need a few more active objects, or possibly some extensions.
Edited by the Author.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
MMF can be a little overwhelming to TGF users at first, but if you use it for a week or two, you'll realise just how much more powerful it is. Admittedly the picture editor is a little awful, but otherwise it's a much better system.
I suppose it is cheap for MMF. Im just a little worried about ordering stuff off the internet. Is the clickteam fast with deliveries ? I was going to ask for it for christmas.
C.J
DaVince This fool just HAD to have a custom rating
I use both myself, but I use TGF most. MMF kills TGF in almost every way possible besides its layout. Sure its customizable, but I don't really care for it . . . TGF is no doubt just a tad faster to navigate through and mmf is no doubt way more powerful.
MMF is well worth the price. Actually, I had the trial for nearly a month before I figured out how to even open a new game (I wasn't used to the screen starting out blank). After that MMF came very easily. If you go to the extensions list you can see just how many more extensions work for MMF than do TGF. I highly reccomend MMF, especially if you want advanced games with cool features.
I use to use TGF then when I downloaded MMF trial I hated it - couldn't use it at all. So I went back to TGF - but then you realise how much more powerful MMF is. TGF has loads of limits, and although MMF looks harder to use - its virtually the same as TGF just in a different layout.
So I'm back with MMF now - and the best thing is the extensions and bonus packs, because they just make it "more powerful" whereas hardly anyone makes stuff like this for TGF anymore. MMF will probably still be updated for a while, until MMF2 is released and we'll all have to get used to MMF2's interface.
MMF isn't hard to use when you've used it for a few hours or days.
But just stick with whether you can be bothered learning a new program. If you want more power and want to make decent games with loads of variability, then choose MMF. If you want an easier way of making games, but at the cost of having a few limits then choose TGF.
Jonny: I was like that too in the beginning, but after you've learned the true power of MMF, it seems just stupid to use TGF. Yes, I use TGF too sometimes, but mostly just for making graphics and some basic coding, then I continue in MMF. It's really just MMF's picture and animation editors that suck. They're buggy as hell. The picture editor is kind of disappointing as it has many features that programs like PSP have, but it's too buggy to use. MMF needs more shortcut keys also, it saves a lot of time
Phart (KeatonTech): What? Is your IQ like 2 or something? The 'new' button in MMF is the same as in any windows program, and the 'new' option is always under 'file' in the menu
Axel [OHW]: I know that the "new" option is always in the file menu, it's just that way back when I used TGF, there was always a new file open when I started it. The only reason I ever opened a new window was because I thought it would be funny to have 2 blank windows (I was like 9 at the time). My IQ is actually 3, so take that, you were ... uhh ... pretty colors.
Agree with last post - the thing is when you use MMF for a while and get use to its awkward interface and then go back to TGF you realise how basic TGF is - like going back to Klick and Play etc....
to start press any key ...... where's the ANY KEY??
MMF interface isn't that bad when you get used to it. The only thing I hate is that it has a few bugs, and that the picture editor sucks. Everything else is fine for me.
I use TGF for various reasons:
1. Tgf is much easier to use than Mmf .I tried mmf trial, and I thought that I don't want to know how to use it, yet. Maybe few years later.
2. I don't need Mmf features, only thing that bothers is object limit.
3. Mmf is too expensive for me!
But, I think I must learn how to use MMF, because I win MMF2 from the compo
No shit.
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