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LIJI

Flava's Smarter Twin

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  29/08/2006
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I like penguins
27th July, 2007 at 14:54:04 -

Click has 4 generations:
First generation is KNP.
Second is TGF, CNC and MMF Express.
Third is MMF1.X and MMF1.X pro.
Fourth is MMF2, MMF2 Dev and TGF2.

 
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ncsoftware



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  18/05/2002
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27th July, 2007 at 15:59:25 -

Actually Click has 5 generations:
First generation is KNP.
Second is TGF, CNC and MMF Express.
Third is MMF1.0
The fourth one is MMF1.5 and MMF1.5 Dev.
Fourth is MMF2, MMF2 Dev and TGF2.

The only reason CT couldn't call MMF1.5&MMF1.5Pro MMF2&MMF2Dev was copyright issues with imsi. From MMF1.0 to MMF1.5 was a major upgrade, just as big as or even bigger as going from 1.5 to 2.0

But CT has been around longer then KNP.... generation zero was AMOS for Amiga.


 
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LIJI

Flava's Smarter Twin

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I like penguins
27th July, 2007 at 17:58:06 -

...And STOS.

 
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AsparagusTrevor

Mine's a pint of the black stuff

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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
28th July, 2007 at 07:50:22 -

STOS was pretty much just AMOS for the Atari ST.

 
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DaVince

This fool just HAD to have a custom rating

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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
28th July, 2007 at 18:20:54 -

I think AMOS was used a LOT more than STOS.

 
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Tim

I'm on here way too much

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You've Been Circy'd!Clickzine StaffSilverNova MemberVIP MemberTurtle Power!Evil klikerWii OwnerHero of TimeGhostbuster!Pokemon Ball!
28th July, 2007 at 18:42:05 -

"The fourth one is MMF1.5 and MMF1.5 Dev.
Fourth is MMF2, MMF2 Dev and TGF2. "

That'll teach you to copy and paste

 
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AsparagusTrevor

Mine's a pint of the black stuff

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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
28th July, 2007 at 19:32:15 -

Anyone remember the 'Shoot Em Up Construction Kit' on the Commodore 64, and also the Amiga and ST, which weirdly were shitter than the C64 version? I think the C64 version was one of my first exposures to game creation, and I also dabbled with C64 BASIC. I remember it well, I could probably still knock a cool program together on Commodore 64 BASIC
10 PRINT "BUGGER"

20 GOTO 10

I once made a program that looked like hacking, and I told my gullible mate I was hacking into the government system, even though I didn't even have a phone line, you could do it through a the electric plug socket, I told him.

Anyway, back to Construct. It's BETA build 5 now and I still find it pretty much unusable due to constant crashes and bizarre bugs. Try using two effects on a sprite and it totally arses up the dimensions of the objects. What's that all about? I haven't dabbled much in the events editor because the frame and animation editors don't do what I want without ballsing up. God I wish Clickteam would pull their fingers out with the hardware acceleration. Construct is promising, and they implement things the users demand which Clickteam don't, and I hope it goes well, but so far I'm not impressed with stability.

Image Edited by the Author.

 
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Assault Andy

Administrator
I make other people create vaporware

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Game of the Week WinnerVIP Member360 OwnerGOTM JUNE - 2009 - WINNER!GOTM FEB - 2010 - WINNER!	I donated an open source project
28th July, 2007 at 20:10:17 -

AsparagusTrevor - Hahaha at the "hacking through the electric plug socket".

But I totally agree with the usability. It's impossible to do anything with it, I haven't used it since build 3 or so, but I didn't find the program very good at all. Not to mention that my graphics card doesn't support Pixel Shader 1. So I am unable to view some of the examples and I can't find how to turn off Pixel Shading. Oh well.

 
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ben mercer

Possibly Insane

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30th July, 2007 at 20:07:55 -

Trevor, clickteam are implementing hardware acceleration later this year apparently. I have a hunch they might be unveiling it at click convention 2007. I wouldn't bank on it but I've heard quite few rumours that clickteam have something big up their sleeve for this year's convention.

 
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»xerus



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  28/06/2002
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You've Been Circy'd!Game of the Week Winner
30th July, 2007 at 20:26:44 -

Theyre going to announce that EA has been using an advanced version of MMF all these years.

 
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Ski

TDC is my stress ball

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Candy Cane
30th July, 2007 at 21:17:07 -

:|


 
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AsparagusTrevor

Mine's a pint of the black stuff

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Game of the Week WinnerHas Donated, Thank You!VIP MemberEvil kliker
31st July, 2007 at 12:57:09 -

I hope hardware accelleration is the 'big thing' and not something like "look, now you can have TWO alpha channels per object, for extra transparency" or now you can rotate clockwise and anti-clockwise at the same time in realtime."

It'll probably turn out to be Vitalize 4 or something, I don't know how everyone else feels but I'd rather have hardware acceleration a million times over Vitalize. Games in web-browsers, or games that run good. Hmm, tough one.

 
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Tim

I'm on here way too much

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You've Been Circy'd!Clickzine StaffSilverNova MemberVIP MemberTurtle Power!Evil klikerWii OwnerHero of TimeGhostbuster!Pokemon Ball!
31st July, 2007 at 13:07:25 -

Don't give them options! They should release hardware acceleration AND V4!

"now you can rotate clockwise and anti-clockwise at the same time" - LOL!!

 
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JustinC



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  02/04/2006
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GOTM - MAY 2009 - 3RD PLACE!
31st July, 2007 at 23:49:00 -

MMF express is just Click and Create with some upgrades. It's what I use.

 
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X_Sheep

I had a custom rating before it was cool

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VIP MemberPicture Me This -Round 23- Winner!Dos Rules!
1st August, 2007 at 02:05:56 -

I still think that requiring Pixel Shaders for 2D games is fucking stupid.

 
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