DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
19th July, 2007 at 17:11:40 -
You mean like in Java. Compiled to byte code (not real computer code but still a lot easier to interpret than LOL WORDS IF BLAH GOTO BLAH), then interpreted. I'm not sure if GM code is bytecode compiled though.
Pixelthief, learn the difference between a scripting system and a programming language. The scripts in GM aren't compiled (well, maybe bytecode compiled, but still not REALLY compiled), they are interpreted by the GM engine.
I'm a CS major.
Both GM and TGF/MMF/ect are very high level languages; they don't go straight to the OS, obviously.
Meanwhile, if someone WERE to create a grid-based editor that could simply be a format for C++ code, it would be amazing. And its not that impossible, either. I've considered it myself.
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
20th July, 2007 at 05:43:41 -
Ok then. What you described is pretty difficult to do so I thought I'd just point it out.
Still, you'd need to compile the end result in a C++ compiler, then.