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Joshtek

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27th February, 2006 at 17:08:35 -

I'd probbably say the biggest games project I've worked on is the MMOROPG SmileyHouse - http://www.puchisoft.com/SmileyHouse/

 
:: Joshtek ::


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Retired Kliker Lazarus

The Ed Wood JR of TDC

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28th February, 2006 at 03:33:44 -

Elf World is now a whopping 122mb. I need to compress it somehow. Any ideas?

Spyro has been renamed to Cyrus...'cause Spyro was stolen by some gay dragon.

Also, I'm planning a Dark Crystal RPG.

 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.

AndyUK

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28th February, 2006 at 15:28:15 -

122mb seems a little extreme. Buzz 2 was only 1.5mb and it's got 22 levels. So if they're anything alike, your game has around 1700 levels.
Or you are using a lot of mp3/wav music?

 
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Del Duio

Born in a Bowling Alley

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28th February, 2006 at 16:48:33 -

Equin Village, by FAR. All the graphics had to be made for it (some have been re-used in games I have on TDC, but they were new for EQV). I had to build the map editor, dialogue / quest editor, and the item editor. Not to mention designing the world layout itself and stuff. Plus all the music I did with real instruments (guitar, bass). Orignally, the game was about 80.4MB, so I figured it'd never be online viable for downloads. Since then, I've re-done the music with Midi-Maker and changed all the monster pictures from bitmaps to jpegs. The monsters are slightly less clear than before, but the space I saved was incredible! (Same with the music). It's funny listening to the songs now because most are done in piano and it was guitar first for like 2+ years. The file is now slightly over 7MB. It's going to be ready soon, I can't wait to release it finally!!

 
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"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

DaVince

This fool just HAD to have a custom rating

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28th February, 2006 at 16:52:19 -

Currently working on Keen:Return, which will probably my biggest finished project so far. Yes, I DO intend to finish this! Unlike the old Keen:Return and that smelly GBMario.

 
Old member (~2004-2007).

axel

Crazy?

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  05/02/2005
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28th February, 2006 at 18:56:10 -

My biggest project ever was a massive platformer I made in KnP, a long time ago, in a galaxy far far away. It had something over a hundred levels, plus bosses. Don't have it anymore though, not that it was too good though. My biggest project maybe, but not my best game.

 
n/a

The Chris Street

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28th February, 2006 at 21:01:57 -

How the hell is Elf World a 122MB game exactly?!

 
n/a

Fifth

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28th February, 2006 at 21:41:13 -

Kweh! The "forgotten password" deal is finally working again!
Not that I'd... um... forget... heheh...

Anyway, I'm still working on "Nothing" ( http://www2.create-games.com/download.asp?id=5513 )
Which is turning out to be the most complex project I've worked on to date...

 
Go Moon!

Heart Break Kid



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  13/05/2003
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1st March, 2006 at 16:15:02 -

[The] Joshtek
Well using this TDC character as my avatar was mine idea too .. i found it little .. something ...when i saw u using it

AHHH aNyWaYZ!! THis kOoOl red heart rockz

Image Edited by the Author.

 
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(='.'=This is Bunny. Copy and paste Bunny into ur
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Klik with the kid!

AndyUK

Mascot Maniac

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  01/08/2002
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Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
1st March, 2006 at 16:58:15 -

Oh, you ARE still making that! You deleted the preview at Ectoprods though didn't you? Good show.

 
.

ben mercer

Possibly Insane

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  11/07/2004
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2nd March, 2006 at 22:34:29 -

Stuckengine/SLAVE (working title)

SLAVE is the story driven top down shooter that i am building on stuckengine, my top down shooter engine in the making. Features a robust 3 dimensional physics system, highly intelligent AI, animated digital actors which lip sync and display emotions whaen they speak to you, and more.

 
Stuckboy

JC Denton: "I know your UNATCO killphrase: Laputan Machine."
Gunther Hermann: "I - am - not - a - machi --"
JC Denton: "Sticks and stones..."

Retired Kliker Lazarus

The Ed Wood JR of TDC

Registered
  18/07/2003
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3rd March, 2006 at 02:58:03 -

'Inefficient creation method(s)'

Quite possibly.

But I think its the overload of graphic stuff I put in...plus parrellexing that I've taken out to decrease the size, and all the midis, and the hand-drawn, photoshopped-images that make the introduction.

So, once I downsize that, I'll have a three level game with a little stickman fighting blobs.

 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.

Bo Fu



Registered
  02/04/2004
Points
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3rd March, 2006 at 06:47:54 -

I'm making a turn-based strategy game with over 500 characters.

Shoot me.

 
If wishes were fishes then we'd all smell like ladies' underwear.

en kerro



Registered
  21/10/2004
Points
  578
5th March, 2006 at 19:27:47 -

I restarted my biggest game project Forgotten Legends, and now it looks much better than that old and crappy Forgotten Legends demo with ARGH knp library graphics... But I'm remaking the engine of it, and I have small problem with counters... But I think that problem will be solved soon. And full game will be ready... hmm... maybe in 2007 or 2008. Or later...

 
Current Projects:
The Artillerys 10%
Forgotten Legends 8%
Earth Defender 20%

Heart Break Kid



Registered
  13/05/2003
Points
  1754
14th March, 2006 at 13:29:31 -

Forgotten Legends ... Looks pretty simillar to my Star Trek: Starship Legends(c)

 
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(='.'=This is Bunny. Copy and paste Bunny into ur
(")_(")signature to help him gain world domination.

Klik with the kid!
   

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