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Heart Break Kid



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17th February, 2006 at 04:42:17 -

Which was the biggest and the best game u've made??

 
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Jakob37



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17th February, 2006 at 08:21:32 -

Astro Limit, but it isn´t completed yet...

 
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Muz



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17th February, 2006 at 10:27:43 -

Arena Fighters. Twas a crappy, simple KNP game with some ripped graphics (but even the biggest boys ripped SOME backdrops back then), but it was addictive and quite fun (for the KNP era). Even got a few fans.

ATM, I'm working on a sequel for it, Combatant. Already coded half the prototype engine in C++, which is already a fun little thing to test out with the fully customizable armor, weapons, chars, decapacitation. Even managed to balance out the age-old RPG question of "Males have +1 strength, what do females get?" by tripling pain damage to the groin . Should be a fun little game for you guys who enjoy very detailed games like Titans of Steel and ADOM .

 
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17th February, 2006 at 13:03:14 -

Bernard & Hank, but of course I did that with a team. The one we are working on now is way better tho. For solo games it's prolly Fishhead 2, which has 31 levels, and it's actually more fun than that Fishhead 3 thing.

 
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Heart Break Kid



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17th February, 2006 at 13:25:49 -

ya offcourse .. i remember FISHHEAD thing .. CIRCY once mentioned that he has a team ..
BTW my biggest project ( yet to be completed ) is Star Trek: Enterprise .. An action/simulation game

 
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17th February, 2006 at 13:39:19 -

cat house not done yet though.

 

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17th February, 2006 at 14:03:49 -

Blockguy 2. Not finished either . It's supposed to support addons like extra levels and worlds.

 
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17th February, 2006 at 14:45:58 -

Sam has been in the making for 9 months making it my longest focused project- doing a little bit every day with no smaller projects.
Trip to the Top takes the biscuit though. Been making it since 1997.

 
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17th February, 2006 at 17:13:39 -

Well my biggest finished game is Buzz the squirrel 2, i started making it in 2001 I think.

But even earlier than that, before I even disocvered click, Ive been attempting to make an rpg that will either go by the name Adventure in Kylike or Sword of Kylike. I was inspired by Final fantasy 7 so you can tell how long it's been in the works. (Final fantasy 7 was released in 1997)

 
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17th February, 2006 at 17:50:07 -

Clouds Kingdom 3.

 
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Robbert



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17th February, 2006 at 17:57:18 -

I have had many big projects, but I never finished one of them. My impatienceness is my biggest weakness.

But now I'm writing an engine in MMF for Isometric Tycoon-games and things are looking good plus I am taking my time


Adios

 
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17th February, 2006 at 18:12:39 -

Dreams of Eternity, ive been making it for about 4 months, and still got loads to do.

 
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17th February, 2006 at 18:26:25 -

Hmm...well for me it'd be Desolation, however that'll turn into a team project as soon as I work out the bugs in the engine. Biggest game I ever finished though was Spiders.

 
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Candy Cane
17th February, 2006 at 19:23:12 -

is that cactus boy?

 
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Silveraura

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17th February, 2006 at 19:34:51 -

My biggest project or should I say, projects was the entire Diamond series. How ever that all has changed once I started on ArcaneTale, which need I add is in closed testing: http://arcanetale.sitesled.com

 
http://www.facebook.com/truediamondgame

Ski

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Candy Cane
18th February, 2006 at 00:11:52 -

after all, diamonds ARE a girls best friend!

 
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Retired Kliker Lazarus

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18th February, 2006 at 02:08:35 -

What? That's stupid.

You're stupid, like your face, which, by the way, is stupid.

As for my biggest game, that'd be Elf World. I'm *almost* done with it...finally. All the levels had to be reconstructed because of the new engine I made that supports swimming and stuff. It has 18 levels, plus loads o' bosses, and extras. I'm also remaking Spyro the Pig. This time, I'll back it up so that I don't loose my masterpieces of genius.

My horrible creation will be unleashed upon the helpless fools on the Daily Click...and on those f**king Canadians. I f**king hate them.

*BEEP* LOOSER! Insert coin, and try again.

Image Edited by the Author.

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Ski

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Candy Cane
18th February, 2006 at 02:37:52 -

And your stupid for thinking thats my face?

 
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Heart Break Kid



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18th February, 2006 at 05:02:42 -

Speaking of engines .. My head went bomb when i couldnt figure out few stuff for the second time ... Even the guyz here were not able to help me ...

I asked on boards .. no help .. did it myself ... forgot ... asked on boards again .. no help ... did it myself again

It was horrible .. But now finally the engine can do stuff like firing phazers with correct positions & directions .. e.t.c


 
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18th February, 2006 at 05:38:58 -

Well, to tell you the truth, Digital, when I looked at the avatar and thought: OH MY GOD ITS EVIL KITTY.

I was talking about his stupid face.

 
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Jack Galilee



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18th February, 2006 at 08:04:44 -

I was working on a game called Scorn for maybe two years, it was "In my personal oppinion, technically brilliant for a click game" then I decided that Id broken MMF's back and I switched to C++ and Im still working on it. I also worked on a simple game with Zyx, which I over complicated Monster Trainner II and more or less killed it untill there was a simple version made, the version we had before had full fledged AI, and a brilliant fighting system.

 
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18th February, 2006 at 11:08:40 -

Mr Stump's Dentures 2. Two years so far... and I've restarted it. Kind of.

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Ski

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Candy Cane
18th February, 2006 at 11:44:26 -

Yes evil kitty called himself a retard

 
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18th February, 2006 at 11:46:39 -

Wow, it looks good Brother Circle.


But it looks more like 'Mrs' Stump's Dentures (judging by the main character).


 
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Heart Break Kid



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18th February, 2006 at 13:43:31 -

good one ... hope star trek would be kool ... ANybody play 3d pc games here by the way??

 
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18th February, 2006 at 15:00:02 -

Well, yes.
Not made with Click products however unless you count the few mode7 games.

 
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Hayo

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18th February, 2006 at 18:47:20 -

mr stump 2 looks cool

 
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AndyUK

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19th February, 2006 at 02:01:58 -

I beat him eventually, and then regretted not being in the daily click pub or hotel or whatever that place is. I wish i'd made a character for that now.

 
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Heart Break Kid



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20th February, 2006 at 13:14:28 -

i'll never forget my scooby doo:bubble buster ... And yes .. DOWNLOAD that game right now .. bcoz after u finish the game .. U'LL GET A WINNING CODE!! .. U POST that winning code right here FIRST .. and u r the best!!
GO for it
heres the TDC link

http://www2.create-games.com/download.asp?id=5875

 
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20th February, 2006 at 13:29:38 -

fangames are crap.

 
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hishnak



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20th February, 2006 at 13:35:41 -

I've never played jonny RPG...

The biggest project Is the one I'm working on now. All I can say that its a side scrolling shooter that will spank you.

 
I'm feeling a bit wella

X_Sheep

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20th February, 2006 at 14:22:23 -

Jonny RPG? Your biggest project is Mind Menace, and you know it. NOW FINISHZ ITS!

 
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Klikmaster

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20th February, 2006 at 18:08:28 -

It was the rabbit that got me in JonnyRPG.
And yes, MIND MENACE! I submitted 2 minigames to that! U better finish it NOW! It's not like YOU did all the minigames.

 
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20th February, 2006 at 23:52:51 -

Yes, finish Mind Menace. Let's bombard Mr.Smeby with hate mail until he finishes it.

Me first:

Dear Mr.Smeby
If you don't finish Mind Menace in one week I will be forced to eat your dog.

-Lazarus


 
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DanielRehn



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23rd February, 2006 at 14:18:03 -

Hmm.. I suppose my biggest project would have to be the Snowbattle series, only the first game was release though.. However the latest engine supports Fog of war, formation movement and much more cool features.. This might be released when the engine gets stable enough.. random crashes aren't that fun after all...

 
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23rd February, 2006 at 14:39:37 -

Ooh! Pick me! Pick me!

Sir Jonny,
I es afraid I won't be working on the Teatons game until you finish Mind Menace. If it helps, I'll put together another minigame for it!

-Sheepee

 
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ben mercer

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25th February, 2006 at 00:52:03 -

Stuckengine, whilst it may not have had a name all these years, has been in the making for years. I have been experimenting with Physics, AI, Graphical effects and now it all starting to come together. Gawd i feel so pleased with myself.

 
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Chaoz (Tri-Life Gaming)



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26th February, 2006 at 20:26:20 -

I'm Still working on Multi-Engine and The Tower of Neverending Tales,both online games.
BTW:I'm done with the Pick up,Throw down engine

 
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Deleted User
26th February, 2006 at 22:15:21 -

mr.smeby

if you don't finish Mind Menace soon I shal be forsed to stab myself with a knife

-kitty

 

Deleted User
26th February, 2006 at 23:25:01 -

Iv heard of it

I wa s just acting stuped(as usiwill)

 

moonbird99



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26th February, 2006 at 23:53:34 -

so far its 25mb - and that's just music - i got the coding to (but I'm crap at that) so it will end up being 251mb

 
to start press any key ...... where's the ANY KEY??

moonbird99



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26th February, 2006 at 23:58:58 -

25mb but that's just music - i'm crap at coding so finished game = 26mb i guess

 
to start press any key ...... where's the ANY KEY??

AndyUK

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27th February, 2006 at 00:33:20 -

what?
I think your second post is a little truer. But events take very little space.

All my projects take longer than they should. I usually stop for a few months at a time in between bursts of making. Buzz 2 took so long because it was so crap to begin with, it got a little better with each incarnation until eventually i got fed up and finished it off.

 
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27th February, 2006 at 08:41:01 -

FanMan - special version, it took a while to fix the glitches. But Hector was way less bad-but it took about a month(doing otherthings aswell).

 
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Faithtoken

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27th February, 2006 at 13:55:37 -

"Vollo Voyage: Rain of Chaos", not finished... yet...

 
Current projects: "Vollo Arena"
God bless you

Joshtek

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27th February, 2006 at 17:08:35 -

I'd probbably say the biggest games project I've worked on is the MMOROPG SmileyHouse - http://www.puchisoft.com/SmileyHouse/

 
:: Joshtek ::


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28th February, 2006 at 03:33:44 -

Elf World is now a whopping 122mb. I need to compress it somehow. Any ideas?

Spyro has been renamed to Cyrus...'cause Spyro was stolen by some gay dragon.

Also, I'm planning a Dark Crystal RPG.

 
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28th February, 2006 at 15:28:15 -

122mb seems a little extreme. Buzz 2 was only 1.5mb and it's got 22 levels. So if they're anything alike, your game has around 1700 levels.
Or you are using a lot of mp3/wav music?

 
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Del Duio

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28th February, 2006 at 16:48:33 -

Equin Village, by FAR. All the graphics had to be made for it (some have been re-used in games I have on TDC, but they were new for EQV). I had to build the map editor, dialogue / quest editor, and the item editor. Not to mention designing the world layout itself and stuff. Plus all the music I did with real instruments (guitar, bass). Orignally, the game was about 80.4MB, so I figured it'd never be online viable for downloads. Since then, I've re-done the music with Midi-Maker and changed all the monster pictures from bitmaps to jpegs. The monsters are slightly less clear than before, but the space I saved was incredible! (Same with the music). It's funny listening to the songs now because most are done in piano and it was guitar first for like 2+ years. The file is now slightly over 7MB. It's going to be ready soon, I can't wait to release it finally!!

 
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28th February, 2006 at 16:52:19 -

Currently working on Keen:Return, which will probably my biggest finished project so far. Yes, I DO intend to finish this! Unlike the old Keen:Return and that smelly GBMario.

 
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axel

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28th February, 2006 at 18:56:10 -

My biggest project ever was a massive platformer I made in KnP, a long time ago, in a galaxy far far away. It had something over a hundred levels, plus bosses. Don't have it anymore though, not that it was too good though. My biggest project maybe, but not my best game.

 
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28th February, 2006 at 21:01:57 -

How the hell is Elf World a 122MB game exactly?!

 
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28th February, 2006 at 21:41:13 -

Kweh! The "forgotten password" deal is finally working again!
Not that I'd... um... forget... heheh...

Anyway, I'm still working on "Nothing" ( http://www2.create-games.com/download.asp?id=5513 )
Which is turning out to be the most complex project I've worked on to date...

 
Go Moon!

Heart Break Kid



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1st March, 2006 at 16:15:02 -

[The] Joshtek
Well using this TDC character as my avatar was mine idea too .. i found it little .. something ...when i saw u using it

AHHH aNyWaYZ!! THis kOoOl red heart rockz

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1st March, 2006 at 16:58:15 -

Oh, you ARE still making that! You deleted the preview at Ectoprods though didn't you? Good show.

 
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ben mercer

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2nd March, 2006 at 22:34:29 -

Stuckengine/SLAVE (working title)

SLAVE is the story driven top down shooter that i am building on stuckengine, my top down shooter engine in the making. Features a robust 3 dimensional physics system, highly intelligent AI, animated digital actors which lip sync and display emotions whaen they speak to you, and more.

 
Stuckboy

JC Denton: "I know your UNATCO killphrase: Laputan Machine."
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3rd March, 2006 at 02:58:03 -

'Inefficient creation method(s)'

Quite possibly.

But I think its the overload of graphic stuff I put in...plus parrellexing that I've taken out to decrease the size, and all the midis, and the hand-drawn, photoshopped-images that make the introduction.

So, once I downsize that, I'll have a three level game with a little stickman fighting blobs.

 
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Bo Fu



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3rd March, 2006 at 06:47:54 -

I'm making a turn-based strategy game with over 500 characters.

Shoot me.

 
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en kerro



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5th March, 2006 at 19:27:47 -

I restarted my biggest game project Forgotten Legends, and now it looks much better than that old and crappy Forgotten Legends demo with ARGH knp library graphics... But I'm remaking the engine of it, and I have small problem with counters... But I think that problem will be solved soon. And full game will be ready... hmm... maybe in 2007 or 2008. Or later...

 
Current Projects:
The Artillerys 10%
Forgotten Legends 8%
Earth Defender 20%

Heart Break Kid



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14th March, 2006 at 13:29:31 -

Forgotten Legends ... Looks pretty simillar to my Star Trek: Starship Legends(c)

 
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Retired Kliker Lazarus

The Ed Wood JR of TDC

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15th March, 2006 at 05:43:56 -

William Shatner is a sex-machine. He came to my state to do a movie once, and all he did was touch the young ladies.

 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.

Heart Break Kid



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19th March, 2006 at 16:26:07 -

was that the storyline of ur upcomming game?

 
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BeamSplashX

Eliminator

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VIP MemberHasslevania 2!The Outlaw
20th March, 2006 at 17:31:49 -

I just know Mobile Runner Variant System - Test Type (a mouthful, I know) will be the biggest project I make. It's like Super Robot Wars, but with action battles. There'll be so many units and pilots, and the only cutting-down I'm doing is removing a special stats system for the pilots and just giving them generic skill upgrades. I have three modes in mind (campaign, custom army, and tournament). The readme that has all my ideas for the game is almost 20kb, and that's a lot for a TXT document. And of course, the readme doesn't include any specific unit, pilot, or mission details...

Journey of a Ninja (free-roaming action-RPG) won't be as big, but it'll still need to be pretty huge. There'll be three ninja classes (combat, magic, stealth) and a bunch of unrelated stories that you can play in any order and approach differently. Just when you think you've beaten all the stories, you could find a novel item and unlock another. There's also a final story if you beat all the initial ones where you unlock an uber-ninja character and connections to all the stories you've beaten can be found.

Now I just need to get to work... lazy me...

 
Oh! My god.

Heart Break Kid



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21st March, 2006 at 03:50:07 -

OK A SUGGESTION REQUIRED!

I've been working on my StarTrek:Starship Legends since a lot of time. i even stopped making it after being fade up by it but finally i'am close to its , something i may call its Alpha Version coz it dont have any Storylines e.t.c. . But the gameplay screen and controls e.t.c are all done .. So shall i release its Demo first with the Game Tutorial in it to get some comments or should i continue making the full game with a complete storyline and then release it?

 
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Heart Break Kid



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21st March, 2006 at 07:36:18 -

this is how my game looks like right now .. i hav'nt build the space ( universe and stars and all that )

 
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Heart Break Kid



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21st March, 2006 at 07:36:34 -

*shot removed

Image Edited by the Author.

 
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BeamSplashX

Eliminator

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VIP MemberHasslevania 2!The Outlaw
21st March, 2006 at 17:17:48 -

Demo first with a tutorial AND some actual missions (depending on length, not simply on number).

It'll help you fix any gameplay issues and bugs before making people commit to a full download.

 
Oh! My god.

RenatoDep

The Ion Adventurer

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Points
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KlikCast Star
25th March, 2006 at 21:02:17 -

When I was younger and I had the time... I made 6 games...all sequels.. I should release them here. I made them on KnP..and they're pretty fun....IMO and friends. Tatus Bola 1 through 5.. then Tatus Fight which had aweful engine..lol and then Tatus Might...maybe i'll release them, just as an old thing before my new game is announced, which is let me say...well, let me not

 
http://www.galaxiachronicles.com
http://www.eivix.com

Del Duio

Born in a Bowling Alley

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GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!GOTW WINNER CUP 4!Evil klikerHasslevania 2!The OutlawSanta Boot
26th March, 2006 at 13:45:25 -

Heart Break Kid, are you going to use ships from all Star Trek series? The Defiant was my favorite, you have to have it in there somewhere.

 
--

"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

Radix

hot for teacher

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26th March, 2006 at 14:54:33 -

I liked the tactical cube.

 
n/a

Heart Break Kid



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26th March, 2006 at 16:42:48 -

unfortunately my exams have started and also , now i need to switch to MMF because of huge amounts of active objects used in the game so if we keep all this together we'll come to the conclusion that the game development is say .. almost stop , for some time offcourse.

And the game have a very complicated HUD which is particularly designed for the Star Trek Enterprise so there wont be any other star trek ships .. thou lots of other races can be expected in the game .. Concept of star ship legends allows me to put the enterprise with any race of any time i want using a decent plot.

 
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FloydTheBarber



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  16/03/2006
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26th March, 2006 at 17:53:53 -

It's actually asked "Your biggest game project?"

Mine would have to be Chocobreak....

 
n/a

Heart Break Kid



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26th March, 2006 at 18:53:54 -

it?
but its my topic

 
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Knudde (Shab)

Administrator
Crazy?

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26th March, 2006 at 19:10:47 -

My TOS Constitution will totally pwn your tactical cube Radix; well according to my ST:Bridge Commander mods anyway. (Play Bridge Commander, it's a great game especially when you mod it to have 250 playable ships)

 
Craps, I'm an old man!

BeamSplashX

Eliminator

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VIP MemberHasslevania 2!The Outlaw
26th March, 2006 at 19:14:06 -

Hmm... about half of the users haven't uploaded these completed games they speak of... we won't kill ya if you give us a link. Well, at least I won't.

 
Oh! My god.

Radix

hot for teacher

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27th March, 2006 at 06:00:33 -

I'd like to see a TOS constitution-class take on a large maori man.

 
n/a

Hempuli

Crazy?

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Game of the Week WinnerGOTM JULY - 2009 - 2ND PLACE!GOTM AUGUST- 2009 - 2ND PLACE!GOTM OCTOBER 2009 - WINNERI am an April FoolGame of the Week Winner - MARCH 2010!-
27th March, 2006 at 19:31:55 -

John and Max 2 with The games factory. Easy, simple but long game. 17 worlds, 5 levels in each and 10 bosses... That was stupid, absolutely boring but still GREAT. I had few fans, something like 7.

*Sniff* This Topic is making me nostalgish. Pretty good.

 
No sig for you.

Heart Break Kid



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30th March, 2006 at 15:34:49 -

dont worry i will

 
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Heart Break Kid



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30th March, 2006 at 15:36:38 -

its .GAM file currently using 23 mbs .. i think overall game after it completes will be around 30-40

 
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Heart Break Kid



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31st March, 2006 at 19:37:33 -

Newt
Try the Downloads/Abandoned section



 
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DaVince

This fool just HAD to have a custom rating

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Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
31st March, 2006 at 20:49:34 -

Edit button.

 
Old member (~2004-2007).

Heart Break Kid



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2nd April, 2006 at 08:52:26 -

was'nt working

 
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Ecstazy



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VIP Member
2nd April, 2006 at 19:43:22 -

My best game, like many people's here, isn't completed yet.
I'm making it to compensate for the fact I completed only one game ever.
It probably won't come out as amazing as I hope it to be, oh well.

 
Amongst Strangers
http://www.create-games.com/project.asp?id=1445

Heart Break Kid



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6th April, 2006 at 17:05:50 -

Then try making it the way you wanted , modify anything you consider as its drawback. I did a lot of that for my current project. But i'am developing its HUD little by little because once it is completed and i start on with the actual campaign missions i wont be able to modify that again. So after i complete a tutorial mission i'll release a demo and according to the comments i'll continue with the final mission.

And am already planning about its sequel .. I always wanted to do that. And maybe i also release the source for users to make mOds!! Now thats a nice future planning


 
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Odin



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10th April, 2006 at 20:08:10 -

Fire & Ice, new platform game i'm brewing in my head. Not even in the "alpha code" stages. But it will be awesome.

 
I serve... I higher authority...

Heart Break Kid



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17th April, 2006 at 15:27:13 -

most of the 'biggest projects' are'nt completed yet .. Anybody planning to reach the Demo or the Full version?

 
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AndyUK

Mascot Maniac

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17th April, 2006 at 16:48:59 -

"Fire & Ice,"

i'm fairly sure there is an Amiga game with that name.

 
.

David Newton (DavidN)

Invisible

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Honored Admin Alumnus
17th April, 2006 at 23:41:40 -

Fire and Ice was great, though impossibly hard.

The biggest game that I've made is either Crystal Towers or AAG. And I'll get around to releasing the second one of those one of these years.

 
http://www.davidn.co.nr - Games, music, living in America

Liquixcat

Administrator
Lazy Coder

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VIP MemberLikes TDCKitty
18th April, 2006 at 13:55:03 -

The game I'm working on right now. Some good artists and coders are working on it and of course a musician.

 
thinking is like pong, it's easy, but you miss sometimes.

Heart Break Kid



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18th April, 2006 at 15:18:12 -

musician , would that be a professional one?

 
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MJK

Possibly Insane

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18th April, 2006 at 18:32:41 -

I haven't done that many big projects, but my biggest is probably The Dude War, which I'm currently "finishing" up. Although I started it from scratch not more than 1,5 months ago, it has been quite a busy month with the game. It's also the only one of my projects to top 1000 events in one frame, although that may some times be just a sign of some lazy clicking..And then there was one racing game I was making with both KNP and TGF way back in 1996-1998 or something, but it never got finished. Actually, I'm not sure anymore which is my biggest project..well, one of those it has to be. Or..

 
n/a

..:.Phox.:..



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VIP MemberHero of TimeI like Aliens!Cardboard BoxAttention Getter
18th April, 2006 at 19:00:10 -

my biggest project I ever worked on is still on the making.

hope it comes out as I'm expecting.

 
Profile edited as it messed the layout of the site up.

Liquixcat

Administrator
Lazy Coder

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VIP MemberLikes TDCKitty
18th April, 2006 at 21:43:19 -

You tell me HBK.

 
thinking is like pong, it's easy, but you miss sometimes.

Heart Break Kid



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20th April, 2006 at 06:06:40 -

we just need to wait till it releases , ahh ... pengiun?

 
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Liquixcat

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Lazy Coder

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VIP MemberLikes TDCKitty
21st April, 2006 at 01:11:30 -

It's wartagon, he also did the music for Clouds Kingdom 3. Don't listen to Phizzy, he's all Phizzed up.

 
thinking is like pong, it's easy, but you miss sometimes.

Heart Break Kid



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21st April, 2006 at 04:00:52 -

i have my music for star trek , right from the Paramount Pictures library.. Owned!

Edit: BTW , not 'Directly' from there , offcourse not.. theres a third party

Image Edited by the Author.

 
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Deleted User
26th April, 2006 at 04:32:09 -

people like star trek?... what happened to the world?

 

Heart Break Kid



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26th April, 2006 at 05:41:10 -

don't forget about Raven Softwares who are crazy about developing star trek & star wars games and they're doing a pretty great job!

 
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Hill Gigas

Reviewing Madman

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Game of the Week WinnerHas Donated, Thank You!VIP MemberI like Aliens!Turtle Power!GOTW WINNER CUP 2!SnowmanGOTW WINNER CUP 3!
1st May, 2006 at 19:01:41 -

I'm working on my biggest project now. I'm obsessed with wanting to make a good solid online rpg. Maybe this will be it, who knows. I tested it for the first time last night with three friends and it seemed to work very well, so thats promising. Ah well, wish me luck.

 
n/a

Attan



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  13/03/2007
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15th August, 2007 at 10:02:58 -

Cito and the falling star. It's gonna be huge if everything goes as planned. I'm still working on it, and that's a good sign. Normally, i would have abandoned it long time ago, but this is just to promising to give up. The day i release it you won't stand a chance to get the gotw! MUAHAHAHAHHAHHA!!!

 
n/a

Johnny Look

One Happy Dude

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VIP Member
15th August, 2007 at 12:14:09 -

herr...
Dont bump such old topics.

Also judging by your preview, I doubt you'll win any gotw award.

 
n/a

Tim

I'm on here way too much

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You've Been Circy'd!Clickzine StaffSilverNova MemberVIP MemberTurtle Power!Evil klikerWii OwnerHero of TimeGhostbuster!Pokemon Ball!
15th August, 2007 at 12:56:19 -

... encouragement aside, Mirage is the biggest project of which myself and Ben from SilverNova are producing at the moment.

http://www.silvernova.co.uk/images/news_pics/mir1.png
http://www.silvernova.co.uk/images/news_pics/mir2.png
http://www.silvernova.co.uk/images/news_pics/mir3.png
http://www.silvernova.co.uk/images/news_pics/mir4.png
http://www.silvernova.co.uk/preview/Mirage%201.PNG
http://www.silvernova.co.uk/preview/Mirage%202.PNG
http://www.silvernova.co.uk/preview/Mirage%203.PNG
http://www.silvernova.co.uk/projects/mir1.jpg
http://www.silvernova.co.uk/projects/mir2.jpg
http://www.silvernova.co.uk/projects/mir3.jpg

 
http://www.SilverNova.co.uk


Ski

TDC is my stress ball

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Candy Cane
15th August, 2007 at 13:38:38 -

Tim dude, I know Ive already said this before, that Mirage is a clone of Tormishire, but even the dialogue box is like Tormishire's.

http://satansam.co.uk/tormishire/newmenu.png

=/

 
n/a

Johnny Look

One Happy Dude

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15th August, 2007 at 14:06:02 -

Sorry if I sounded too harsh but i just can't stand people with excessive self-esteem.
nice game btw

Image Edited by the Author.

 
n/a

Knudde (Shab)

Administrator
Crazy?

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15th August, 2007 at 18:09:17 -

Please do not bump old topics. If you are interested in the topic, simply post a new one.

Thank you.

 
Craps, I'm an old man!

AndyUK

Mascot Maniac

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15th August, 2007 at 18:33:56 -


Originally Posted by -Adam-
Tim dude, I know Ive already said this before, that Mirage is a clone of Tormishire, but even the dialogue box is like Tormishire's.

http://satansam.co.uk/tormishire/newmenu.png

=/



it looks more like Knytt to me

 
.

Tim

I'm on here way too much

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You've Been Circy'd!Clickzine StaffSilverNova MemberVIP MemberTurtle Power!Evil klikerWii OwnerHero of TimeGhostbuster!Pokemon Ball!
15th August, 2007 at 18:35:16 -

Yeah, that's Ben I'm getting him to change it.

 
http://www.SilverNova.co.uk


Ski

TDC is my stress ball

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Candy Cane
15th August, 2007 at 18:38:02 -

AndyUK I was specifically talking about the speech box there.

 
n/a

Ricky

loves Left For Dead 2

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16th August, 2007 at 05:22:44 -

I made a game with 50 frames, by the time it was done, i hated it. I rushed the last few levels simply because i wanted to finish what i started.

 
-

Del Duio

Born in a Bowling Alley

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16th August, 2007 at 06:58:29 -

Hasslevania has 99 frames exactly right now, and there'll probably be another 20 by the time it's done. I think I posted Equin Village was my biggest on this thread a million years ago, but this one may come close. I have to purposely remind myself not to rush it, even though like above I want the thing over and done with too. What a bitch it is debugging something so big too! There's something to be said about small games in that regard

 
--

"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

Ben Warren



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16th August, 2007 at 08:41:21 -

'Shadows Reach' 80 hours of main story play plus 30 minigames and a lengthy optional subquest. Made using 'RPG Maker 2000' and STILL about a month away from completion.

 
n/a

Hayo

Stone Goose

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16th August, 2007 at 09:15:27 -

My biggest game is one I am going to make in the future, still have to come up with a name for it tho but it has like 500 levels and 6 hours worth of cutscenes and on top of that a whole load of unlockables including minigames.

 
www.hayovanreek.nl

Sephirenn

Possibly Insane

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20th August, 2007 at 12:36:39 -

I''m working on my biggest project right now. Its a space opera, and i cant wait to post a preview for it. I still cant decide whether i should have a beta test though, as the people interested in the beta test will probably end up being my main audience (as most games on TDC only get 15 downloads).

 
*Sephirenn*

Dr. James MD

Addict

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First GOTW AwardSecond GOTW AwardThird GOTW AwardPicture Me This -Round 26- Winner!
20th August, 2007 at 13:28:27 -

Me ol' Tormishunk. That's a bit of a biggun.

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com

Fifth

Quadruped

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20th August, 2007 at 14:42:21 -

My biggest project went from three frames to four since I last posted here.
The fourth frame is called "Bleach".

...
Erm, no, that's not helpful.

But the world is a good 200-some screens across at this point. I guess that could qualify as "big".

 
Go Moon!

alastair john jack

BANNED

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21st August, 2007 at 02:49:20 -

Is it almost finished,

 
lol

Lukas Hägg



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26th August, 2007 at 21:23:15 -

The two biggest game projects I have are games I've been working on over a longer time, and I haven't released much at all before those two and I've reformed the first project a bazillion times, perfecting the recipe for the game (always requiring rewrites of everything, more like "clean slate")

The first one is Nexus (if you recognize that, a cookie for you), presently on hiatus. It's evolved from a crappy Megaman fan game to a Fighter/Platform/RPG hybrid.

The other game is a recent project I made for GGA (Gotland Game Awards). Which won me an award
The game is a platform explorer sort of thing, controlled with a Wiimote and Nunchuk. I'm currently trying to recruit people to work with me on the project (not as easy as you might think >_> ) And I hope that if I can get the funding/sponsorship I'm about to negotiate about, the game can be released for online download to a Wii console via Wii Software. Obviously this requires a migration from MMF2 to actual C++

Image Edited by the Author.

 
Mendokuse...

JayTholen



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  28/08/2007
Points
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28th August, 2007 at 20:21:11 -

Out of the games I've released, Hover Wars II or Bottled Water Man Bash. I never release my good ones.

 
n/a

DaVince

This fool just HAD to have a custom rating

Registered
  04/09/2004
Points
  7998

Game of the Week WinnerClickzine StaffHas Donated, Thank You!Cardboard BoxDos Rules!
4th September, 2007 at 14:58:26 -

You should come here more often, really. (Not that we need many more crazy dudes, but I enjoy the extra company at least! )

My biggest project is still Moon Blade. Started recoding everything from scratch recently because it needs to be just perfect.
(Note that this is not a Click game though.)

 
Old member (~2004-2007).

waffleton



Registered
  20/04/2007
Points
  794
4th September, 2007 at 15:09:55 -

I've got a huge project going on right now.

But I'll prolly just end up abandoning it. Again.


 
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Tim

I'm on here way too much

Registered
  25/08/2006
Points
  132

You've Been Circy'd!Clickzine StaffSilverNova MemberVIP MemberTurtle Power!Evil klikerWii OwnerHero of TimeGhostbuster!Pokemon Ball!
4th September, 2007 at 19:13:38 -

Yeah Jonny, stop being mysteriously quiet lately *evil glare*

What's your project thing SkyDragon?

 
http://www.SilverNova.co.uk


waffleton



Registered
  20/04/2007
Points
  794
4th September, 2007 at 19:21:39 -

Just a huge action-platformer/rpg-hybrid thing. Heavily inspired by the more recent handheld Castlevania games.
But I'm prolly aiming too high with it, like usual. So- heh, don't expect seeing anything more than a preview of it. x'D

And what's with everyone calling me SkyDragon still? That was ages ago.
xB

 
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Tim

I'm on here way too much

Registered
  25/08/2006
Points
  132

You've Been Circy'd!Clickzine StaffSilverNova MemberVIP MemberTurtle Power!Evil klikerWii OwnerHero of TimeGhostbuster!Pokemon Ball!
4th September, 2007 at 19:36:44 -

I just still call you that so I remember who you are haha

 
http://www.SilverNova.co.uk


waffleton



Registered
  20/04/2007
Points
  794
4th September, 2007 at 20:09:30 -

Haha, alright.

Though it should be pretty easy to remember who I am, no?
I'm that weird, really annoying, Swedish dude who always ends up abandoning his games.

 
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JayTholen



Registered
  28/08/2007
Points
  380
5th September, 2007 at 10:22:55 -


Originally Posted by Jonathan Smeby
OMG IT'S JAY AWESUM THOLEN

I guess mine was JRPG1 but I dunno, it could've been awesumer.


...

OMG, did I already write something here? I saw a respounce to it it and was like WHAAAA??? I'm forgetful, or I never come here

Image Edited by the Author.



Sup? I'm working on another beat em up, coming along nicely.

 
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