"And this is when the useful >: ) Comes in handy."
We could find even more of em when JRP was around. ¬˛¬
On topic: Honestly, I don't care wether people here create applications using Construct or what. I mean dang, an app's an app. We should really be focusing more on how fun/ useful/ educational/ whatever the app is, rather than what it was made with. It's like going to a theatre and seeing a movie, then being slapped silly by someone because it was inferior. Now that's just unfair and senseless. Who flippin gives a **** if Click products are supreme here? I use click but I don't mock others just because they don't. Really, Click is, in my opinion, the best software I've seen to create applications, but that doesn't mean I should single-mindedly mock others for using something different!
And if any no one has remembered the topic title then we're probably scaring away new member oppurtunities right now.
It occurred to me that it isn't necessary to remove the click-influence, just be primarily click while being accepting of other types. Start putting tabs on downloads and articles that say what product they use/are made with, showcase more non-klik related news, etc. We'll also have to bring in people (as in directly request their presence) that use these other products well to attract others by providing resources for beginners that don't use click products. Maybe those on MFGG, a lot of them use Game Maker...
I also made a crappy poster to advertise the site.
"I've noticed you spend a fair chunk of your life on this place"
Yeah because I actually work on games constantly. What do you have to show for the couple of years you've been here? 29 forums posts and an avatar of a man with what looks to be a pie for a hat that took what...3 minutes? Very Productive.
Now I may be a forum bitch, but at least I'm actually passionate about creating games, what this site is centered around. If you're going to follow me around like a little snappy chihuahua pointing out all my flaws or disagreeing with my personal opinions, don't bother- It's already been done hundreds of times, and I'm quite capable of accepting who I am. Perhaps we should buy you a muzzle?
Knock if off Adam. He's as busy making games as I am, and thats quite a bit more than you, honestly. And I can say that with certainty since we're working on the same project. If you go around flaming people that you don't know much about, you're bound to make a fool of yourself and say something wrong.
I don't think that will do any good. The only way you'll get more non-click members is to go completely neutral, removing all preferences to clicking. Even then, we won't get many I'd imagine. We already accept games made with other programs, and have for a long time! This seems to me to be just another one of the "TDC is dying" threads under a disguise. We should be proud of being a click-only site, and I don't get why nobody else seems to think that.
TDC FTW! Not AGIGS, Another generic indie gaming site.
Change is ok, but we don't need to radically rethink the site. It won't do any good anyway, and instead of even considering the outlandish idea of turning the site into something that it isn't, we should focus on getting more people to know about clicking. We'll all do it naturally anyway, regardless of the site, so why bother changing it?
This seems like a big brou-haha over nothing. I'm probably looking too far into it.
"Knock if off Adam. He's as busy making games as I am, and thats quite a bit more than you, honestly."
Oh? You're both working on 6 projects continuously?
Edit: I also think the site is busy enough. I think you will rarely find awesome talent here though. TDC is like a nest for chicks learning to fly, then they fly to Tigsource.
I think a radical redesign is in order. TDC should focus on espousing its free games aspect. Theres tons of Free-Game websites that little kids will google in school libraries and download for fun. Java compatibility is a step towards mainstreaming us; if we had a vitalize style section that could actually be run from generic computers, as Java APPs can, than TDC could become a popular site for people just wanting to play free games.
It seems bad at first, as this would bring so many people leeching bandwidth as 'Invisible', but in time they would become new members, new programmers, new clickers. New life to dead TDC. Its not a "TDC" is dying thing, its a 'Bringing TDC back' thing. Imagine if the first result on google was TDC:
http://www.google.com/search?hl=en&q=free+games+online&btnG=Google+Search&aq=f&oq=
You might find us on page #1394 right now. The vast majority are soulless leech bot sites that steal content from others, aka Ebaumsworld. Imagine if a community site could take that throne, and become a place that people came to download free games, but kept its developer community at its back. It doesn't matter what you program with, as long as you contribute.
Why would I need to code when I have programmers to do it for me, in return for graphics? But yeah back on topic- I think a "radical redesign" would simply ruin the feel of TDC. Everyone is used to it how it is.
Eventually TDC would just become another leecher site if the trend we're apparently wanting continues. Either that or the community would become so huge that nobody would get to know each other and it wouldn't be worth coming back.
TDC is perfect the way it is.
Oh and guys, keep it nice please. No need to fling mud.
I also think its great the way it is, but I also think its unsustainable. You can't have people leaving without people coming. And if TDC becomes a 'Free Games' site, thats perfectly well and good. The leecher sites are the ones that send out bots to the internet to steal games. For example, what is this?:
http://games.softpedia.com/get/Freeware-Games/Gridquest.shtml
TDC obviously wouldn't become like that. But lets face it, this site has some extremely good quality games, that tons of people would love to play, that get absolutely no publicity and barely see the light of day. Gridquest saw more downloads on leecher sites than it did on TDC, and I'm actually grateful for it getting out there. A game like Lyle in Cube Sector gets less downloads than a bat/ball game on something like this:
http://www.freegamesonline.com/
Having a great community is nice, but lets face it, nobody plays our games
Well, at least the community plays our games, but that's not saying much.
It'd be great if we could figure out some way to spread the word. Maybe we should start advertising on smaller sites and gradually start advertising on larger sites. I think the only way to do that are through donations. IDK.
"I also think the site is busy enough. I think you will rarely find awesome talent here though. TDC is like a nest for chicks learning to fly, then they fly to Tigsource."
I'll probably just stay here. Honestly I don't know why the heck I'd go there anyway.
Originally Posted by Pixelthief I also think its great the way it is, but I also think its unsustainable. You can't have people leaving without people coming. And if TDC becomes a 'Free Games' site, thats perfectly well and good. The leecher sites are the ones that send out bots to the internet to steal games. For example, what is this?:
http://games.softpedia.com/get/Freeware-Games/Gridquest.shtml
TDC obviously wouldn't become like that. But lets face it, this site has some extremely good quality games, that tons of people would love to play, that get absolutely no publicity and barely see the light of day. Gridquest saw more downloads on leecher sites than it did on TDC, and I'm actually grateful for it getting out there. A game like Lyle in Cube Sector gets less downloads than a bat/ball game on something like this:
http://www.freegamesonline.com/
Having a great community is nice, but lets face it, nobody plays our games
I know several people from the "bigger" sites that regularly lurk around and look for good games to post in other places. Rudy is good about getting content form here for caiman.us, and a few aggregator (Brazilian mostly) sites regularly check our database (Found that out while I was doing research on one of my games). And yes, normally it's graphics that push the games out towards the public. I give you huge amounts of bountiful credit for Gridquest, but something like that isn't typically going to get the attention of someone who has no clue in what a huge undertaking it was in such a limited tool. They'll look at it and move on.
Yes I understand that and maybe its not the best example, but you have to admit theres tons of games on here that don't get the downloads they deserve. Lyle in Cube Sector was my better example.