Choose 8 colours only for Background objects and 8 colours only for Active objects from this PNG image and a single colour for the background. You can choose the same colour for both palettes and each tile can use all 8 colours.
Tile sizes can be up to 24x24. So long as all tiles together take up no more than 96x96 pixels. You get a seperate 96x96 pixel bank for Active objects and Background objects.
Screen resolution can be up to 320x240, there are no benefits for using a smaller resolution (except less blank space I guess!)
One layer only.
Sound
up to 4 channels and make it sound like a chiptune. Otherwise I don't think it's important to make too many rules on sound.
Sound effects can be anything so long as they're not too high quality. Scratchy speech is ok but sampling gunfire or car engines is probably a bit over the top ok?
Filesize and submission
Not sure whats best for this. If we all submit an MFA, CCA or GAM file we don't have to deal with runtime files. Just submit a ZIP compressed archive and keep it under... lets say 2 megabytes?
Clarifying other stuff
Lets keep the controls to 2 action buttons and up down left and right (and I guess we can get away with a start and select button). No keyboard or mouse controls but 2 players is fine.
Should we do a draw for Genres so we don't all make the same types of games? Or does everyone just want to crack on now?
Originally Posted by Ricky Wait wait, you mean there are genre's other than platformer?
This so much.
Edit: Maybe I could enter this... I did just get done coding my new platform engine (for use in The APP and my future projects ) and besides sounds/music I think I could handle this.
You mean 1 of each background object must fit into a 96x96 area because it would be pretty impossible to make a plaformer or most types of games unless the player sprite was 1 pixel
What I mean Fish20, If you chose to make all of your backdrop objects 24x24 pixels you can have up to 16 different objects. Because that would fit perfectly into a 96x96 pixel square. If you chose to make all of your objects 16x16 pixels you would be able to make 36 unique objects.
If everyone finds that too limiting let me know.